Project Zomboid

Project Zomboid

Slower Sprinters \ B42
211 Comments
SYFM paladin
Paladin Dawnheart Aug 12 @ 12:22pm 
Dear B42 players, if it's not working for you, too bad. Blame Indie Stone for taking 20 years to make updates.
Gwainzy Jul 12 @ 7:25am 
it's made all normal zombies fast shamblers.. I thought this only affected the sprinters?
ɆL ₲Rł₣Ø❥42Ø Jun 27 @ 12:48am 
still working?
intra Jun 25 @ 1:26am 
@Otto anything in the -20 or -30 range usually works for me in terms of still challenging but forgiving if you set sprinter rate to 1-5%
Otto Fak With Big Smoke! Jun 23 @ 11:49am 
What are the recomened sprinter speeds from users of this mod from a user of the old mod that is looking for something challenging while still not anoying!
Otto Fak With Big Smoke! Jun 23 @ 11:44am 
@jermany (He/Him), if my memory serves me correctly it is compatable
jermany (He/Him) Jun 23 @ 11:34am 
Is this compatible with The Last of Us Infected?
Bobby Percocet May 4 @ 12:44pm 
Hi! Can I repack this mod so that I can remove the Sprinter trait for a server I'm hosting called No Way Out (NWO)?
Avil Mar 23 @ 1:43pm 
Removing the details on what each option did has made it difficult now to decide which one. Disappointing update.
SecretFear Mar 23 @ 11:26am 
Thanks for the breakdown @Monkey Magic, it should be in the desc
Construct Mar 13 @ 1:17pm 
Bumping @Turing Tested's idea.
Monkey Magic Feb 21 @ 8:25am 
@AZoT - Oh yeah, my bad. Smart zombies are from Random Zombies XD
AZoT  [author] Feb 20 @ 4:58am 
@Monkey Magic, I simplified descriptions and added more options. Don't know what you mean about smart zombies, there was nothing about them in previous description.
Monkey Magic Feb 20 @ 3:00am 
@AZoT - What happened to the description? Pretty sure the different versions used to be fleshed out, and more importantly, there was details on the smart zombie capabilities:

43% was referred to as "Joggers" slightly slower than highly exhausted player speed.
40% was referred to as "Fast Joggers" same speed as highly exhausted player speed.
30% was referred to as "Runners" same speed as moderately exhausted player speed.
20% was referred to as "Slow Sprinters" same speed as player run speed.

I don't recall what the smart zombie info was :S
Turing Tested Feb 2 @ 4:48pm 
Could you also add faster sprinters as an option? =)
AZoT  [author] Jan 3 @ 1:55am 
Returned old IDs for B41
RegularPlayer Jan 2 @ 7:54pm 
If the mod has broken for you, that's because the Mod ID's have changed, Reinstall the mod
Fallen Seraph Jan 2 @ 5:49pm 
@domnido09 it wasn't necessary, but short sighted modders don't care to leave old mod id's up with a grace period.
Dave Jan 2 @ 5:06pm 
i think this doesn't work on b41 currently in multiplayer at least. You're a legend regardless, love this mod
kod77 Jan 2 @ 4:15pm 
Yeah, now this mod doesn't even show up in mod list on B41.
Justin Jan 2 @ 11:16am 
doesn't seem to work with build 41 anymore, had to remove it in order to start my server
AZoT  [author] Jan 2 @ 3:53am 
@domido09, Yes, I've wanted to do this for a long time so I could add new options without confusing IDs, sorry about that.
domido09 Jan 2 @ 3:49am 
Was it really necessary to change the mod ID?
There were errors on the server, and the cause was this mod.
AZoT  [author] Jan 2 @ 2:28am 
Briefly tested on B42, seems works fine, let me know if there is any issues
COMRADE Dec 30, 2024 @ 5:59am 
Not a problem! Just wanted to be helpful. Thank you for the mod :)
AZoT  [author] Dec 30, 2024 @ 12:27am 
@COMRADE, yes, I just busy working, will probably update on holidays, thanks.
COMRADE Dec 29, 2024 @ 7:58pm 
Hey @AZoT, I was able to port the "runners" to build 42 (for personal testing) in honestly under 5 minutes. You basically just need to put a directory named "42" and "Common" in the main mod folder. Then copy all of the contents of the main folder into "42" and leave "Common" empty.

I don't think any animations for sprinters was edited in build 42 and it seems to work fine.
Brylight Dec 29, 2024 @ 4:44pm 
Would this work with night sprinters?
Jarinex Dec 23, 2024 @ 8:28pm 
It might take a long time for this to go stable. At least we can change the chance of sprinters manually now.
AZoT  [author] Dec 23, 2024 @ 1:55pm 
Yes, probably when it goes stable or maybe sooner
Master Fuch Dec 23, 2024 @ 8:27am 
I can't play whithout this mod ! Do you plan on updating to B42 ?
MKmk_3449 Nov 15, 2024 @ 10:59pm 
does this work with Definitive Zombies?
Construct Nov 13, 2024 @ 10:27am 
do you think you could add a 10% slower sprinters option?
jojobe Oct 26, 2024 @ 6:28pm 
too scared to play at this level.
ZaidIsm Oct 17, 2024 @ 10:27pm 
Works well. Can change all settings mid save.
Trackerere Oct 13, 2024 @ 3:32pm 
Will this work with The Last of Us Infected?
Strelok Aug 22, 2024 @ 12:38pm 
@aquelarrefox. I'm using both and it works flawless.
aquelarrefox Jul 23, 2024 @ 5:57pm 
compatible with random zombies, i had few joggers glitching until i hit them, when they die, they start to "flying glitched", could be alternative killing animation? its strange they are not all of them
60threin May 5, 2024 @ 3:49pm 
Also when you say that it's save compatible, does that mean I can add it mid game?
60threin May 5, 2024 @ 3:47pm 
Is it compatible with random zombies?
Art Vandelay Mar 27, 2024 @ 9:04pm 
can I add this to my world?
Kandze23☆ Feb 25, 2024 @ 7:37am 
My god, i feel like playing a new game and i feel anxietic :steamsad:
kongkim Feb 4, 2024 @ 10:37am 
Don't understand the (41.65) Sprinters can't be enabled on local and dedicated server by default.
What is 41.65) Sprinters?
kit Jan 2, 2024 @ 2:14am 
Works perfectly in 2024 as of PZ version 41.78.16
Running alongside 50 other mods on a dedicated server
TY AZoT :TreepileHeart:
AZoT  [author] Nov 18, 2023 @ 8:47pm 
@aquelarrefox,
Yes, it's compatible
aquelarrefox Nov 18, 2023 @ 7:54pm 
is this compatible with defenitive zombies to use this settings on their "sprinter" cathegory when conditions make pick "sptinter" condition. At fist glance looks to me that should work but you know where to check it
TurgidJuiceTree Nov 16, 2023 @ 1:13am 
I freaking hate joggers
AZoT  [author] Nov 9, 2023 @ 9:30pm 
@4 4Ever,
Yes, it's safe
Bostson Nov 9, 2023 @ 9:34am 
can I go from one version of the mod to the other in the same savegame?