Arma 3
Maglock Mania
19 Comments
Styx Aug 21 @ 2:35pm 
Is there any way to have more than one MLMSpawnItem within any one mission, given that it takes the variable name slot?
Cardboardboxo  [author] Apr 11 @ 4:50pm 
@Kavik Sure
Cardboardboxo  [author] Apr 11 @ 4:49pm 
@Im Kreepy Sure
Im Kreepy Apr 9 @ 7:01pm 
@Carboardboxo do you permit Maglock Mania to be repacked into other mods? With proper credits, ofc.
C O S M O S Feb 14 @ 2:16am 
i would just like to ask does this cause issues with the pelican when dropping things? like cause it to spazz out?
Kavik Feb 14 @ 12:04am 
Hey Cardboardboxo, can I please repack this into another mod? All credits regarding the feature would be given to you.
KillerInThaMist Dec 29, 2024 @ 1:34pm 
Also GREAT MOD!!!
KillerInThaMist Dec 29, 2024 @ 1:33pm 
Can you sign it with a key so I can use it on my server?
Naya (Ace of Aces) Nov 9, 2024 @ 3:04pm 
@Cardboardboxo thanks homie. Ill try my best
Cardboardboxo  [author] Nov 6, 2024 @ 2:21pm 
@Naya<3 Go for it.
Naya (Ace of Aces) Nov 3, 2024 @ 1:11pm 
Hey man. Im just wondering if i can use the code or test the code for MagLock Mania for Valkyries in Warhammer 40. Ofc you dont have to give the green light. I just thought of doing it for the people in 40k and my unit ofc too. A response back would be great!
Moon Oct 24, 2023 @ 5:25am 
How does one get to the CBA server settings? the Addons Drop down menu doesn't have it and I can't find it (unless its in the folder itself)
Fuzzle Jul 13, 2023 @ 6:25pm 
@EightMile Add the classname to the appropriate field in the CBA server settings.
EightMile Jul 13, 2023 @ 2:05pm 
Question, how do you add objects/ vehicles to be compatible with maglock mania? im lost and i want to add more objects and vehicles. is it a mission thing or can it be done in server settings?
xg1y Jun 14, 2023 @ 2:21am 
Where is the settings located in server settings? as I'm unable to find it under any categories
BoomMicGuy Feb 18, 2023 @ 9:20am 
This is a fantastic mod that assists in allowing my unit to mag lock anything they need for the mission and operation ahead. Makes logistics far simpler and more reliable due to the lack of compatability between new OPTRE victors and pelicans!
Fuzzle May 2, 2022 @ 10:12pm 
Yeah my bad, completely missed that. As a follow-on question; would it be possible to have more than one object set as "MLMSpawnItem", or alternatively add the ability in addon options to have a particular classname set as always having the MLMSpawnItem property applied to it? If possible it would also be good if this supports objects spawned mid-scenario (to support things like Zeus missions and frameworks such as Liberation, which has persistent player-placed objects).
Cardboardboxo  [author] May 2, 2022 @ 3:21pm 
@Fuzzle Yea it's in the server side settings.
Fuzzle Apr 25, 2022 @ 8:21am 
Is it possible for someone to use this without getting into the pilot seat? Just trying to avoid the double-handling issue of the pilot needing to get out each and every time they need to attach something.