Arma 3
Threat AI - Extended Violent Edition
16 Comments
Benchmark  [author] Jan 16 @ 10:09pm 
@khronos_inadvert Never worked with it and I don't think I will :)

You can modify the script as you like of course
can you do this with PiR instead
Benchmark  [author] Mar 17, 2022 @ 1:47am 
Thanks man @Aotrax
Aotrax Mar 16, 2022 @ 1:59pm 
Master piece
Benchmark  [author] Jan 18, 2022 @ 11:29am 
Done. Thanks a lot man
Pripyat Lizard 🦎 Jan 18, 2022 @ 7:35am 
add me and I can send you a missionfile if you want a look
Benchmark  [author] Jan 18, 2022 @ 6:35am 
@Pripyat Lizard Do you have some video about it?
MP compatible? If so, I'll be happy to see how you've done it (and I won't post anything without your permission of course)
Pripyat Lizard 🦎 Jan 17, 2022 @ 5:15pm 
weaponState is the firemod, it's weaponLowered that you want to check in combination with cursorTarget and distance to see if you're aiming at someone within "holdup distance". Super simple stuff that I've used hundreds of times for HVT missions etc.
Benchmark  [author] Jan 17, 2022 @ 12:00pm 
@Pripyat Lizard
weaponState you say? I didn't even know it exist

Thanks
Pripyat Lizard 🦎 Jan 17, 2022 @ 7:50am 
Honestly it's just a simple check of cursorTarget, weaponstate lowered, and distance check. Play around with that and you can do holdup scripts etc.
Benchmark  [author] Jan 17, 2022 @ 7:32am 
@The Ennd
Nope, no such plans, you need to script half of Arma to make it happen :)
Benchmark  [author] Jan 17, 2022 @ 7:32am 
@Pripyat Lizard BI bannded it?
So now I'm suppose to only play Laws Of War CDLC? lol

It's a violent game, it is what it is
Guardian 7 Jan 17, 2022 @ 5:29am 
Great idea for a mod! Have you considered doing a "Hold up/Stick up" Mod? like MGS https://www.youtube.com/watch?v=94gSY08qKL4
Pripyat Lizard 🦎 Jan 17, 2022 @ 3:22am 
We've had shit like this before and it was banned for supporting war crimes etc.
Benchmark  [author] Jan 10, 2022 @ 11:17pm 
Fixed! Thanks Sputnik :)
Sputnik Monroe Jan 10, 2022 @ 4:45pm 
Ex p ended or ex t ended?