Project Zomboid

Project Zomboid

Infinite Search Mode
35 則留言
flemmingrohde 3 月 31 日 上午 4:58 
not sure what im doing wrong, it keeps turning off.
i think its when i read/rest/sleep?
not that i want to search when sleeping, but i always forget to turn it back on :)
OwOstrich 1 月 24 日 上午 6:17 
just so you know: on linux, the "common" folder's name needs to be all lowercase for the mod to show up in b42
Gustavph 2024 年 12 月 28 日 下午 1:42 
best foraging mod
Thraxinius 2024 年 12 月 26 日 上午 9:46 
Thank you very much.Appreciate your dedication
Zeus 2024 年 12 月 25 日 下午 9:06 
underrated mod.nice work:steamthumbsup:
Champy  [作者] 2024 年 12 月 25 日 上午 1:52 
Updated for b42
Champy  [作者] 2024 年 12 月 18 日 上午 12:13 
@UnrealVenn I will eventually update this for b42, don't know when
UnrealVenn 2024 年 12 月 17 日 下午 4:33 
just going through my subscribed list because of the b42. when update for b42? tats all
caydemlebahtiyar 2024 年 4 月 26 日 下午 6:59 
There is no way this is real and works
xAlphaStarOmegax 2024 年 1 月 4 日 下午 9:51 
It works perfectly. <3
retr0l0gy 2023 年 10 月 16 日 上午 9:14 
is there a way so i can make it so it doesn't remove the overlay?
flemmingrohde 2023 年 2 月 20 日 上午 8:44 
ok figured it out
need to load game instead of continue
then enable the mod for that save in lower right corner
SWEET :)
flemmingrohde 2023 年 2 月 20 日 上午 8:39 
know ill love this mod.
is there a way to activate it in my current game?
i enabled it on the mod list, but nothing new when i load my game.
Stellar Harbour 2022 年 7 月 7 日 上午 9:01 
Is auto enable on spawn works for someone?
Surgeol 2022 年 6 月 27 日 上午 1:29 
I love this mod:steamthumbsup:
Stellar Harbour 2022 年 6 月 11 日 上午 12:57 
Nice
Champy  [作者] 2022 年 6 月 10 日 下午 2:55 
I made the same update to the trait version of this mod "Relentless Scavenger Trait", for those itnerested.
Champy  [作者] 2022 年 6 月 10 日 下午 2:34 
@Sohrin ok I updated it and removed the check every ten minutes. Now it auto enables automatically only once (on spawn), and additionnally, being in a vehicle doesn't disable search mode anymore.
Sohriin 2022 年 6 月 10 日 下午 1:39 
it's a shame really like the mod before it forced the ten minute reactivation thing, you should really put that as a config option or remove it, as it cause a lot of lag in player base with trolley, workbench, and every super heavy stuff laying on the ground. Also make it very hard to see with the bunch of foraging arrow everywhere.
Stellar Harbour 2022 年 5 月 21 日 下午 10:07 
Is there a way to on it on game start or always on?
LyraLux 2022 年 3 月 15 日 上午 9:58 
@Champygnakx Ty! I tested it out last night anyway and it does. I think I was ready to lose my save if it didn't haha!
Champy  [作者] 2022 年 3 月 15 日 上午 8:25 
@KrispyPixel yes, it should work on your current save.
LyraLux 2022 年 3 月 14 日 下午 5:29 
What I don't get about current foraging is how come stones are "rare" in forest areas. Has no one at TIS ever actually lived in a rural area? There's a forested area right behind my backyard and twigs, branches and rocks are incredibly easy to find just by watching your feet to make sure you don't come across snakes. We've got a lot of snakes out here...

Anyway, I'll give this a try. Is it current-save compatible? Or would I need to start a new one?
Champy  [作者] 2022 年 2 月 3 日 上午 3:33 
@Neznajka That's a good idea. I will look into it, but no promises
Poltergeist 2022 年 2 月 3 日 上午 1:50 
This mod is really useful! Is it possible to make it activate search mode again after exiting vehicle?
LambVORTEX 2022 年 1 月 16 日 上午 12:17 
Honestly, this is better than trait version.
It feels like an odd mixture of old and new foraging, where you can forage all day long without suffering any vision impairing effects (Wow, really cool TIS) or any other horrendous effects.

I might switch over to this than the trait version. Well made mod by the way. :spiffo:
GR4V3 MIST4K3 2022 年 1 月 10 日 上午 10:58 
they need to change the loot nodes in foraging, it's just that simple. Right now at 3-4 skill you can't find twigs in the wilderness while at lvl 0 you randomly find grasshoppers on a tuft of grass in the middle of a road.
Champy  [作者] 2022 年 1 月 10 日 上午 3:22 
@monke I already made the trait version of this mode, it just has a different name. Here
monke 2022 年 1 月 9 日 下午 2:41 
@DarkSlayerEX yah a trait like that would be pretty useful, id say -8 or 10
DarkSlayerEX 2022 年 1 月 7 日 下午 12:09 
Trait name:
"Observant"
"You are able to focus on searching for foragables while maintaining focus of your surroundings"
femma 2022 年 1 月 5 日 下午 3:15 
trait is good idea
Champy  [作者] 2022 年 1 月 5 日 下午 1:56 
@Tchernobill Ahah! I know Sherlock is good at scanning people, but I don't know if he's good at scanning the ground for food and materials? I'm not sure it fits
Tchernobill 2022 年 1 月 5 日 下午 1:49 
"Sherlock Holmes" ? With a detailed explanation to compensate the the figurative name ?
Champy  [作者] 2022 年 1 月 5 日 下午 1:45 
@Tchernobill That's a good idea. What would it be called ? Something like "Fast Forager" or "Fearless Scavenger" or something like that?
Tchernobill 2022 年 1 月 5 日 下午 12:25 
This could be a 8 points trait ! :steamthumbsup: