Arma 3
Funny's Tactical Animation(ARMA3 Animation Replacement)
243 Comments
ShadySauce26 Jun 11 @ 9:08pm 
any way to turn up the gun up walking speed?
matthewtas Jun 10 @ 8:12am 
I love this mod but please fix the crouch walking issue!
梁家河大力士  [author] Jun 1 @ 5:39am 
@Potter [ExOps] No problem
Potter [ExOps] Jun 1 @ 5:13am 
Hello, I love the mod, but need a working key to put it on the server. Can I get one time permission to upload a copy of this mod for useage only within out Arma Group so we can use it on our server?
Wolfgang Dec 26, 2024 @ 5:18am 
must-have mods like this may be older and not worked on but still are necessary. the default posing animations for some weapons look stupid, and the IWA weapons animations mod only works for spearhead and IFA3. That leaves this masterpiece to fix weapon animations for us. One good mod to fix these janky 2010 era handling animations is as we need, and that's this one.
J-Money Dec 23, 2024 @ 8:57pm 
Bro. make more shit, your the best on the workshop. we need yuh.
Archine Dec 21, 2024 @ 6:43am 
is there a way to make the gun more centered without changing the stances?
Штопор Dec 6, 2024 @ 8:39pm 
from 11 image
Штопор Dec 6, 2024 @ 8:38pm 
Hi, can you please make a mod only for holding weapons, without character animations, please.
Asuka Dec 5, 2024 @ 11:37pm 
@dada still work
dada Oct 19, 2024 @ 1:21pm 
the weapon holding animation from picture 2 and 3 wont work anymore. I think its since the last arma 3 update
3BEIN Aug 2, 2024 @ 9:30am 
Is this a 100% client side?
AlanKvA Jun 17, 2024 @ 12:55pm 
Can you provide a .bikey with this mod for multiplayer signing?
❟❛❟ Cots ❟❛❟ May 27, 2024 @ 10:15am 
@Nanner, the thing is that this mod uses Bohemia's Pbo as a base. So, what happens is the game reads the Original pbo and states that is signed with the A3 bisign. then reads this one and states that it's signed with it's own bisign. This Makes Arma 3 server not recognise the mod, as "the same pbo" would have two different signatures. That's what i think it happened based on experience with my Brazilian structures - core mod that does the same thing.
AYE -_- SPENZO Mar 15, 2024 @ 7:07pm 
Please Update Again :(
nanner Feb 13, 2024 @ 8:54pm 
Can you provide a .bikey with this mod for multiplayer signing?
Vorik Feb 10, 2024 @ 5:06am 
I don't know if it's the mod but the idle animations like crouching with the weapon safety'd doesn't work and moving with your weapon safety'd jerks up whenever I turn in any direction- otherwise it's an awesome mod
S. Jorgensen Jan 31, 2024 @ 6:51pm 
Can you provide a .bikey with this mod for multiplayer signing?
J-Money Jan 14, 2024 @ 4:02am 
Should this be on Client and Server?
or just Client?
"The Tide" Dec 26, 2023 @ 7:08am 
我发现双击C键举枪并蹲下前进时,行为动作非常鬼畜,望修复
Ben Dec 22, 2023 @ 2:20pm 
@24岁天津垓 感谢制作模组 动作很帅很战术 但最高站位和次高占位的动画好像做反了~~~请UP主检查
"The Tide" Dec 16, 2023 @ 7:39am 
非常好,我已经订阅了这个优秀的模组!:steamthumbsup:
梁家河大力士  [author] Dec 16, 2023 @ 7:38am 
@Prince Lynn 只是替换原版基础动画,不会对AI逻辑产生影响
"The Tide" Dec 16, 2023 @ 7:27am 
好的,如果不影响lambs系列就更好了。它会让AI做出一些动作,比如探头或者趴下等。
梁家河大力士  [author] Dec 16, 2023 @ 7:26am 
@J-Money 都会改变
"The Tide" Dec 16, 2023 @ 7:08am 
请问大佬,这个模组会改变AI的动作吗?还是只改变玩家的动作?与Lambs系列有冲突吗?
J-Money Nov 30, 2023 @ 4:58pm 
any mods people like to run along side this for movement?
J-Money Nov 28, 2023 @ 6:19pm 
@Gonzo, its called "Alternative Running" mod, double tap shift with it
TheTurkey1 Nov 17, 2023 @ 6:21pm 
@GonZo Would it be double tapping C key like in vanilla? Just spitballing since I haven't used this mod yet
GonZo Nov 12, 2023 @ 9:52am 
How can I hold up the Weapon while running like in the Video?
SF~Gagi2~ Nov 12, 2023 @ 7:57am 
no keys and no signfiles?
loos like it needs to get re-packed completely before it can be signed at all
so can you fix it please?
Jamaal Nov 9, 2023 @ 10:15am 
Can we disable it for ennemy side please ?
MarkieMarky Oct 14, 2023 @ 5:01am 
are you planning on fixing the animation transition? Nice mod
梁家河大力士  [author] Oct 4, 2023 @ 8:42am 
@Scrooge I dont know
Scrooge Oct 2, 2023 @ 10:28am 
can i somehow make animations only for players and AI using vanilla ?
Silas Sep 29, 2023 @ 8:13pm 
Could we get the older versions lowered/relaxed walk animation. That was nice, now it's back to the clunky awkward looking vanilla walk. Otherwise, loving it so far.
Hize ツ Sep 20, 2023 @ 3:11am 
can use in server now?
KENIXII Aug 22, 2023 @ 8:24am 
is there any fix so that animation dont bug
Aigen_Michael Aug 19, 2023 @ 8:00am 
I think its a mod called "Alternative Running" @Hize
Hize ツ Aug 14, 2023 @ 11:31am 
how double time run ?
Nut Milk Aug 12, 2023 @ 10:51am 
Sorry, It was an issue with another mod! my bad!
Nut Milk Aug 12, 2023 @ 9:49am 
Mod is great but on most instances, When AI bump into eachother they die instantly or become wounded. Mostly saw this issue occur on custom missions and when ai has to board the truck or a jeep
SUSOVALORD Aug 11, 2023 @ 9:09pm 
这个动画在持枪稳定度与行走速度的均衡上已经全方面爆杀了狗屎一样的原版动画,如果能再把瞄具向右倾斜的问题修复的话我相信能有多得多的人享受这个牛逼的动画
SUSOVALORD Aug 11, 2023 @ 9:07pm 
@STURM WAFFLE i think this is because of the animation itself. im also waiting for further fixes
STURM WAFFLE Aug 7, 2023 @ 12:56pm 
For some reason, lots of the reticles become canted when I load this mod. Is anyone else having this issue, and if so, does anyone have a fix for it?
Bax Jul 30, 2023 @ 5:35am 
It worked now it does not anymore. I added no mod with animation change. Could it be that the update messed something up? Can you offer the old version somewhere, to see if it's on my side or on yours?
ollie Jul 26, 2023 @ 2:10pm 
Great mod however doesn't persist, anyone know why?
fuffens Jul 11, 2023 @ 10:33am 
Is it possible to fix the "bumpy" aim? and what running animation is that in your video?
梁家河大力士  [author] Jul 2, 2023 @ 6:11am 
@J-Money Its will be
J-Money Jul 2, 2023 @ 3:23am 
Everything is so great, and then the crouch walking anim is so bad ;(
will you ever update/chane the crouch walking moveing forward anim?

that haunched, bent over, weird look is so bad. (It's not your Mod, I think its just default ArmA). is it possible to make a new anim for us? so the character is more upright