Total War: WARHAMMER II

Total War: WARHAMMER II

Undead Legion
21 Comments
Matenkai  [author] Dec 16, 2021 @ 3:50pm 
A "updated" version that adds some things including some units in description also here ya a link for here. https://steamcommunity.com/sharedfiles/filedetails/?id=2684045134
Matenkai  [author] Dec 16, 2021 @ 7:10am 
@RagnaroK thats gonna be hopefully soon. someone is making a guide soon for animations with asset editor which when firing bow decides what it looks like, you could have a empire/bret bow as prop but use markus's animation it would change to markus's bow when firing. side note when u have 20 skeletons in a unit with markus's animation firing it looks amazingly hilarious because of the release arrow vfx.
RagnaroK Dec 16, 2021 @ 6:09am 
Sounds awesome and keep at it, your doing good. Looking forward to see if you can succeed with your ethereal bows etc. :)
Matenkai  [author] Dec 16, 2021 @ 5:38am 
for reference currently this mod is 0.216 MB and my "updated" version is 59.364 MB some of it is irrelevant stuff i need to delete but as you can see i have been working on a few things
Matenkai  [author] Dec 16, 2021 @ 5:21am 
got an update of sorts in the works i could try to make ai be able to recruit. ty for feedback :)
the unfortunate thing is i could try to push the update out either later today or tomorrow but will probably break old saves so would you guys like me to update or upload a separate version?
RagnaroK Dec 16, 2021 @ 4:30am 
I don't play vamps myself, but I would love if the vamp AI could recruit these in a future version.
레피드 Dec 16, 2021 @ 2:32am 
Is there a version where campaign AI can recruit units?
Regis Dec 15, 2021 @ 7:13am 
@matenkai thx
Matenkai  [author] Dec 15, 2021 @ 6:48am 
@regis the skeleton dudes should be buffed by grave guard stuff so anything that buffs graveguard and the ethereal units with hexwraith buffs
Regis Dec 15, 2021 @ 1:23am 
are they buffed by lords red tree?
Matenkai  [author] Dec 13, 2021 @ 7:50am 
the update that i just did is using Markus Wulfharts bow and animation for the ethereal archers, the bow glows with his animation when firing. im not liking the idle animation of when the unit kneels down and grabs some of the dirt so leaning towards empire archer animation and adding glow effect to the bows and arrows. for time being let me know what you guys think.
Matenkai  [author] Dec 13, 2021 @ 7:46am 
Update for everyone im currently deciding between animations either markus wulfhart or a empire archer. the bow while firing is locked to an animation so i have to learn a new program to change the color of the bow.
Matenkai  [author] Dec 11, 2021 @ 2:09pm 
good new everyone i have added 1 of each unit to castle drakenhof as a test but the big news is i have finally added the units to raise dead need a battle site of course they should be as rare atm. also a little bug the unit cards will appear but be greyed out and have no units when non are available but should be in far right until they have a unit that can be recruited.
Matenkai  [author] Dec 11, 2021 @ 11:15am 
@)-(BIO-ACTIVE)-( the ai shouldnt recruit them, i was waiting to see if people thought they be over powered or even want ai to have them.
Rookwood Dec 11, 2021 @ 9:59am 
NIce now as the empire i can fight undead archers as well I never understood why their never were any
Matenkai  [author] Dec 11, 2021 @ 5:12am 
@Anax on the to do list
Anax Dec 10, 2021 @ 10:19pm 
can you make the bow to glow?
Anax Dec 10, 2021 @ 10:11pm 
very good
Who Dec 10, 2021 @ 4:54pm 
Awesome mod, thank you so much for this!
Matenkai  [author] Dec 10, 2021 @ 2:24pm 
@Decomposed tyvm
Decomposed Dec 10, 2021 @ 2:01pm 
Congrats on your first mod!