Project Zomboid

Project Zomboid

Manage Containers
784 Comments
hi Oct 27 @ 9:24pm 
Somehow this broke the 1x1 white freezer reducing its capacity in half and simultaneously broke my freezer inside the refridgerator.

Not sure why.
莫名某某 Oct 6 @ 2:37am 
We need to find a way to get the raccoon(The Indie Stone) to add the features of this mod to the future updates of B42.:steammocking:
Elidyr Oct 5 @ 1:51pm 
41.78.16 and I'm not seeing a "Configure Container" option when right clicking a container.
Fimmyyyy Sep 27 @ 9:15am 
100% does not work with proximity inventory which is super sad because both are great mods, and arguably, would compliment eachother very well! But I understand why - due to how both interact.
Tommy Sep 15 @ 6:55pm 
possible compatibility issue with proximity inventory
LeChacalPuant Sep 13 @ 4:22pm 
Awesome mod !
ChaosMind42 Aug 14 @ 3:17am 
I also got an error with this mod when storing perishable foods see exception stacktrace here:
https://pastebin.com/raw/G9GHE5mj
BitterSwede Aug 13 @ 9:00am 
It seems like washing machines completely ignore the configuration and anything not configured anywhere else in range will go straight into it. Also, for some reason, if I set Electrical and Explosive and Fire Source, it will start filling up with pens as well, even though there's a Household/Weapon set on a nearby container in range. Corner counter, so could be related to Pointlezz' issue too.
pointlezz. Jul 27 @ 3:43pm 
Hello, there is a bug with corner counter A, corner counter B and middle counter. Every time I select "Configure Container" , several errors start to appear

And if you click on apply without having any preset, an error also occurs.

Here is a video to demonstrate the bugs: https://imgur.com/a/5dAZedh
Momonation Jul 23 @ 12:11am 
I saved a "zero" setting, if I want to delete, and not go thru all of it, is apply my zero container stting.
Pakkeng Jul 20 @ 9:56am 
Works great! Just wondering if there's an easy way to unassign a container
BloB Jun 2 @ 12:34am 
So, did the author ever include an option to increase the range for depositing items into containers.......or has anybody found a workaround i can use?
Merlin May 22 @ 10:43am 
can you see before opening the containers what it is? Otherwise there's no point right?
pimatstudio May 21 @ 6:46am 
I think I get the same error and it's ONLY when I mark the icebox as target container, when I switch it all to the fridge itself, it's OK, and I get this error from time to time, not always. I posted this problem in Bug Report thread but the author seems to be busy.
kitling551 May 20 @ 8:57pm 
Got these errors whenever I want to store food
funtion: @stdlib.lua - file: null line #10
function: TransferItems - file: ISInventoryPaneContextMenu.lua line #57 | MOD: Manage Containers
function: transferALL - file: ISInventoryPaneContextMenu.lua line #181 | MOD Manage Containers
function: onMouseUp - file: ISButton.lua line#56 | Vanilla

Any idea which MOD this mod is conflicted with?
Rusty #DopeRust May 11 @ 4:20pm 
@Blinkshot, i'm using this mod to replace Better Sorting since it hasnt been updated yet, hope it helps you has it has been helping me.

Cheers.
Blinkshot May 11 @ 2:26pm 
Any replacement for Better Sorting for B42 unstable? Manage Containers isnt the same without Better Sorting
STRIX Apr 22 @ 1:15am 
Came across a LUA error and the mod isn’t functioning as expected—just posted about it in the Bug Report discussion.
Appreciate all your work on this, @Jeff!:steamhappy:
pikpakit Apr 16 @ 4:54pm 
I set the container but i can still add something i didnt set for it. I dont understand whats the problem actually in b41 coop
Rusty #DopeRust Apr 10 @ 7:33pm 
@Jeff, firstly, thank you from the bottom of my heart for your amazing QoL mod, have been using it since the past build, so thanks for bring it for the most recent one as well.

Secondly, just tested the mod with 130 mods active on the latest patch(42.7), i dont have any issues or bugs, as expected.

@The Toblin, that is a issue on your end, it being mod conflict or mod load order, if it gave "a red LUA error" why dont you post it on the afixated thread "Bug Report"? Learn how to report a bug/error if it even exist.

Cheers.
The Toblin Apr 8 @ 4:59am 
Completely broken for B42. Doesn't even show up when you right click inventory. Just produces a red LUA error.
ButCheR Mar 31 @ 10:40am 
С Inventory Tetris несовместим?
Primedew Mar 17 @ 11:15pm 
for some reason the better sorting categories aren't being shown....b41
LaPaTaP Mar 10 @ 6:55pm 
please make this compatible with infinite storage limit, i cant auto put them in container since it says full but i can still do it manually even after the storage exceeds the limit
jobad56 Mar 4 @ 3:46am 
bat is marked as sport. i have container to take sports category but wont transfer the bat. why?
The_Pierced_Prince Mar 4 @ 2:15am 
Is there any way to adjust the box size, I have large text and small box so I can't read what the categories in food-Non Perishable- from the organizedCategories: Core mod.
☘Hamster Feb 26 @ 3:01am 
Seems to conflict with Bandits mod. When opening mod interface
[IX] Linarielle Feb 19 @ 2:14pm 
Big thanks man, i was close to stop playing the game without this ( i was stuck in a loop that was only consisting to look for food, and loosing all my time struggling with inventory :/ i never had time to build or fun thing )
unendinglabor Feb 17 @ 2:22pm 
Its not coming up on my containers. Am I doing something wrong?
pimatstudio Feb 5 @ 4:53am 
You may also use this: https://steamcommunity.com/sharedfiles/filedetails/?id=3413005308&searchtext=sorting

it has less categories, and I like it more because I find the mod you linked to add too many
pimatstudio Feb 4 @ 3:19pm 
What sorting mod do you use? @Hegil?
𝓗𝓮𝓰𝓲𝓲 Feb 4 @ 10:21am 
Is there any way to sort the food, like into the freezer or something ? Because I only have the Food option and no subcategories.
pimatstudio Jan 29 @ 6:28pm 
Yes, it is compatible with the latest release.
z0ntir Jan 29 @ 6:06pm 
This is complatible with the latest release?
MadRaven17 Jan 28 @ 6:04pm 
Any solution?
pimatstudio Jan 26 @ 1:09pm 
"User! You now are going to confirm that you want the container to house all items belonging to these categories:
- food-non-perish
- tool-kitchen-whatever
- container
Is you cool with that?"

Or have I come up first with this idea? It technically should be doable shouldn't it? Much love, thatnks for all your hard work!

And thanks for the fix of the bug I reported :) apparently all's working as a breeze again! Hope you find my idea inspiring :)
pimatstudio Jan 26 @ 1:08pm 
Hey mod author, have you ever thought or been advised with the following idea?:
Wouldn't it be neat to be able to mark the categories of the container be set not organically by the user (it gets mighty tedious especially after the introduction of x5 more new categories/branches to each item in the B42 edition of the categorizing mod - always forget the name of it), but in a following way:

A user builds an empty crate and fills the crate with a few of items belonging to this-many categories (say three items, be it one of food-non-perish like cereal., second with a spoon - so a "tool - kitchen - whatever", and third with an item of category "container")
You now let the user push a button that makes it so that a container he's facing (the one with 3 items - let's say it needs to be "highlighted") is marked with a new category that is comprised of these three categories?

tbc.
Nox Jan 24 @ 2:16pm 
This mod seems to break fighting. When this mod is enabled I cannot rightclick to aim.
oanthero Jan 23 @ 1:36am 
Hi @Jeff.
I had the same problem as @pimatstudio with the arrival of B42.1.
But testing it with only your mod activated, it really works normally.
I unsubscribed from all the mods (and I use a lot), uninstalled PZ, reinstalled it and subscribed to the mods again. I tested it first with only yours activated, and it worked. Then, testing it with all the others, it continued to work.
It may not be the most pleasant or practical solution, but it worked for me. I leave it as a tip for anyone who is having the same problem.
Among the more than 200 mods that I currently use, none is more important than Manage Containers.
(sorry for my poor English)
pimatstudio Jan 22 @ 11:04am 
but that may not be all that bad seeing that you're still working on fixing the bug, since I kinda cannot play the game without this mod, seriously, if I had to choose one mod from all there are out there, this is the one, please keep up the good work :))
pimatstudio Jan 22 @ 11:03am 
cool, cool ;) my mod also went south with the yesterday's update, and it seems like I'll have to reset everything (game + mods) in order to be able to run the -debug mode again.

Bummah.
Jeff  [author] Jan 22 @ 10:34am 
@pimatstudio I'm aware.
Simply doing follow ups on both reports of the issue.
pimatstudio Jan 22 @ 8:25am 
@author, this is exaclty what I reported yesterday as a bug, you know ;)
crawford Jan 22 @ 8:16am 
I see the option in the context menu, but clicking on it doesn't open the UI.
Jeff  [author] Jan 21 @ 6:02pm 
@crawford When you say "The UI doesn't open" Do you mean you see the option to manage the containers but when you click it nothing happens? If not, please elaborate. Sharing visuals using a site like site.io would also be helpful. Thanks!
crawford Jan 21 @ 5:54pm 
I'd say it stopped around the 17th, B42.
The Dog Jan 19 @ 8:04am 
Hello, at 42 it stopped working
Jeff  [author] Jan 16 @ 7:13pm 
@crawford Do you have a date for when it was functionnal for you? Is it B41 or B2?
@Art Tippet Yes
crawford Jan 16 @ 3:48pm 
Any advice on troubleshooting? This was working, but now the UI doesn't open, but I don't see errors popping up.