RimWorld

RimWorld

[LYN] Add-On for Vanilla Traits Expanded
37 Comments
Tsornin Jun 22 @ 8:20am 
Just leaving this here in case anyone else is trying to track errors as well. It conflicts with Mad Skills.
Gooby King Mar 31 @ 12:34pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3455795312&searchtext= updated this mod because the pastebin went down apperently
RomainG Mar 28 @ 2:37am 
@Lyn the Cookie thanks again for this mod, could you please port it to 1.5 though ? :)
Eren Iron Dec 21, 2024 @ 8:27pm 
@Settlerking thanks a lot for the help and clear instructions
Three Sep 23, 2024 @ 11:42am 
@Settlerking thank you for your help. It works perfectly :riches:
Psyckosama Sep 22, 2024 @ 6:41pm 
@Lyn the Cookie please consider reupping them with permission for others to take them over as CONTINUED mods
lorxy Sep 22, 2024 @ 2:36pm 
You can the old mods from the modders google drive. Go to lyn's profile

https://steamcommunity.com/id/cookie2k22
Gooby King Sep 21, 2024 @ 1:22am 
I don't know, i didnt make it. I was using it however and hadn't backed up my mod list yet so i got annoyed as i have a good few hours in my playthrough with many of these traits already on characters. I just went and fixed this one and uploaded the xml to pastebin since either steam, MrXarous or maybe the original author took it down.
Thranos Sep 20, 2024 @ 5:40pm 
@MrXarous @Settlerking What the hell happened to the fork, and why? It's just... gone.
Gooby King Sep 20, 2024 @ 4:30pm 
was kinda annoying having this deleted mid save by steam, so np
Elvendork Sep 20, 2024 @ 4:51am 
@Settlerking You are my hero.
Gooby King Sep 19, 2024 @ 2:20pm 
the mod file is stored here C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2634423596
Gooby King Sep 19, 2024 @ 2:16pm 
Go to the modfile for this, find the Defs/TraitDefs/Traits_Singular.xml and open it in notepad. CTRL A and delete everything in this file, then paste everything from the pastebin over it and the mod will work. It will still throw an error on startup unless you change the tag in the about/about.xml from 1.4 to 1.5 tho. It is a harmless error :) Pastebin link: https://pastebin.com/uitMgchE
Gooby King Sep 19, 2024 @ 2:09pm 
every skill obviously, not just cooking
Gooby King Sep 19, 2024 @ 2:09pm 
It's very easy to fix this for 1.5, all you need to do is redo the "skillGains" from <li><key>cooking</key><li>4</li></li>structure to just <Cooking>4</Cooking>. Etc, Etc
NandoGIP Sep 19, 2024 @ 12:37pm 
@mrxarous hello looks like your continuation was deleted
velascoje May 10, 2024 @ 10:21am 
Thank you for your work, Lyn. You did some amazing creations and I wish you well. <3
MrXarous Apr 20, 2024 @ 1:09pm 
I hope it was okay I went ahead and added a 1.5 continuation of this mod with the changes in 1.5 for traits. https://steamcommunity.com/sharedfiles/filedetails/?id=3227987157
rex6564 Apr 11, 2024 @ 12:21pm 
thank u
Lyn the Cookie  [author] Apr 11, 2024 @ 4:39am 
[Update Note] I deleted most of my old mods from the workshop, as I don't plan on updating them anymore. There's a link on my profile if you want to take them over. The other mods in the workshop will all be updated to 1.5. Please be patient.
Emberbuck Jan 18, 2024 @ 3:48pm 
Hello, noticed a minor bug that i'm not sure is from this add-on or from traits expanded in general.
When taking the anantomist trait from a trait gaining event, the bonus +20% doesn't apply?
I know the adding of skill levels isn't possible but I thought the adding percentages would.
Hauts Apr 26, 2023 @ 7:43am 
Is Architect supposed to require the Violent work tag? All the other traits have applicable required work tags, but I can't see why Architects HAVE to be capable of violence and not, say, artistic work.
velascoje Apr 5, 2023 @ 10:49pm 
Architect trait has a typo, "making them excellent >a< building both functional and beautiful things" - should be 'at'. I really appreciate you adding more combos in the same vein as VTE's to fill in the gaps, and the titles you picked make sense. Great mod!
Lyn the Cookie  [author] Feb 23, 2023 @ 7:05am 
Updated.
Clocktower_Echos Dec 10, 2022 @ 10:32am 
Popping in to say that this seems to be fully compatible with 1.4, shows a mismatch but think its nothing.
CurtimusPrime92 Nov 1, 2022 @ 8:42am 
1.4 compatible?
ProfileName Oct 26, 2022 @ 10:39am 
Do we need this to be updated to 1.4, or is this mod working juuuust fine?
MECHARAUSER Jan 29, 2022 @ 1:35pm 
I was kinda enjoying the over-turned hunter trait and the 15 levels worth of shooting skill bonus it gave, but oh well.
Nice mod overall though~
Lyn the Cookie  [author] Jan 29, 2022 @ 11:23am 
Update: Changed the Hunter accuracy bonus to +2 instead of +15. Y'all were right, I didn't pay attention to the way the bonus works. XD
Luna Dec 30, 2021 @ 9:25am 
@Absol Good question, but I hope that it is rare or only 1.5 in addition. 15 would otherwise be extremely strong
Spinnock Durav, Hustbearer Nov 10, 2021 @ 3:31am 
Hello, I like all but one of your traits. How rare are they? I think the Hunter one is really quite powerful. It gives +15 shooting accuracy; vanilla Careful Shooter gives +5 at the cost of aiming time, the Shooting Specialist from Ideology gives 7. I think that the Hunter trait is way too strong if it isn't legendarily rare or is there missing a dot, making it 1.5?
Lyn the Cookie  [author] Oct 27, 2021 @ 12:24pm 
Thank you so much!
Gutterpunk Oct 27, 2021 @ 12:24pm 
Done! Enjoy well-earned Kofi
Dentedhelm Oct 27, 2021 @ 6:03am 
Thanks!!
Lyn the Cookie  [author] Oct 25, 2021 @ 8:11am 
@Dfray011 Thank you! I used to have one but I didn't want to ask people for money, but since you offered, I made a new one: https://ko-fi.com/ladycookie2k21
Gutterpunk Oct 23, 2021 @ 5:53am 
You make the best trait mods. Can I send Ko-fi??
Tyrannical_Elmo Oct 23, 2021 @ 12:00am 
make more.