Total War: ATTILA

Total War: ATTILA

Wrath of The Cumans (Outdated)
60 Comments
Pivozavr May 19 @ 8:38am 
I very want to play this mod,who can update him?
Pivozavr May 11 @ 8:53am 
UPDAAAATE!!
n.pedrazalis Apr 5 @ 9:17pm 
you abandoned the mod man someone can take it ?
lor Feb 28 @ 6:20pm 
Update PLZ!!!
Krusarinn Aug 29, 2024 @ 7:33am 
Update
!!
Zséé Aug 9, 2024 @ 12:01pm 
UPDATE IT RAAAAHHH
Háry Feb 20, 2024 @ 11:55am 
I would also like the update
Groza! Dec 5, 2023 @ 4:38pm 
I will pay you to update this
Buran Jan 18, 2023 @ 4:40am 
Bro, update please)
RyBo Jul 14, 2022 @ 11:35pm 
Update pretty please!
UnpredictableHades Jul 12, 2022 @ 8:14pm 
Update please.
honker Jul 9, 2022 @ 7:04am 
Update very please..
ragnvaldr Jun 12, 2022 @ 6:39am 
UPDATE PLEASE
Mr_Flofy_The_Penguin Feb 2, 2022 @ 10:30am 
Hi, did you update it at the end? :)
Tengriguidesmysteps Jan 16, 2022 @ 10:08am 
doesnt run for me too :( hope it will be better) is there any heavy infantry with this mod?
papy11  [author] Jan 13, 2022 @ 3:28pm 
@Zeiphro @Mr_Flofy_The_Penguin Thanks! I might try to update the mod sometime next week if I have the time, but there are still some bugs with the new 1212 update that are in the process of being fixed, so might push the update back a bit, just so I am not constantly having to update it after each patch. But we shall see.
Mr_Flofy_The_Penguin Jan 13, 2022 @ 10:38am 
An update for the new patch of the mod would be great, now it doesn-t work! Wanna say this is a great mod that makes more interesting and funny playing with Cumans
Cultor Jan 12, 2022 @ 11:35am 
Can you please update the mod. Keep up the good work
✠ WARZONE ✠ Jan 2, 2022 @ 7:20pm 
please make a reskin for the mongols. amazing work
alexmac564 Dec 27, 2021 @ 9:15am 
Would you consider making a small unit pack for famous units that can stand out a few ideas could be Harkwoods White company, Catalan grand company, longbowmen of wells cos i think it would cool having one historical unit that even kicks ass against knights. If not interested maybe you could send me a link or something to how you learn to add it (i have modding experience from most other total war titles) and i can have a go on my own. Thanks for this one too i started a cuman campaign yesterday
Lisowczyk Dec 25, 2021 @ 6:32am 
The mod messes with some other vital mods such as the supply system one. Please fix this issue
andrewfavre4 Dec 20, 2021 @ 1:08pm 
God be with you Henry
Heinrich the Techpriest Dec 2, 2021 @ 10:28pm 
I think I have found the fix to the issue with this mod messing with the population and building cap increase mechanics. I simple messed about with the mod load order and found that putting this mod below 1212 A.D's scripts fixes it. I also wish to say this mod is fantastic and makes playing the Cumans even more enjoyable.
Cenker Dec 2, 2021 @ 12:54am 
first actaicvate that mode than script etc ?
papy11  [author] Nov 29, 2021 @ 7:49am 
@KORAY you do know there is a reason why game companies hire testers and release games in alphas right? It is so they can get feedback on what doesn't work since they can't always take the time to find every problem.
Aurelion Nov 29, 2021 @ 7:42am 
if you dont have time then dont do it :) simple
papy11  [author] Nov 29, 2021 @ 7:34am 
@KORAY yes I know there are some problems all of which will be fixed come next update. I don't have all the time in the world to do a long testing playthrough that's why I released it so I could get feedback so I know what doesn't work, so I can go and fix it. Also no one said you had to play my mod so you wasting an hour is all on you. And if I didn't care I wouldn't have gone through the trouble to make the mod in the first place and I wouldn't have been responding to feedback for it.
Aurelion Nov 29, 2021 @ 4:08am 
your mod causes edict and some events of 1212 mod to disappear you shouldnt release a mod before properly testing if it conflicts with anything your lack of care made me waste 1 hour to understand what conflict with what
papy11  [author] Nov 20, 2021 @ 12:19pm 
@psixtig I mean, I did put those there for a reason, but that might change a bit come next update
psixtig Nov 19, 2021 @ 8:52am 
Dear, there are some caps on certain units in the roster; could you kindly remove these caps?
RyBo Nov 13, 2021 @ 5:36pm 
@papy11 & @F I had the same problems..

My Method:

- Start campaign with only "Wrath of The Cumans" below the main 1212 script pact.
- Saved the game and close.
- Move "Wrath of The Cumans" above the main 1212 script pact.
- Turn on other mods.
- Load saved game.

Everything works expect "Double Unit Size No Caps" which is required to be after " Wrath of The Cumans" on your mod list.

Mod list/order...

- Olympian Battle Camera
- Olympian Campaign Camera
- Teutonic Horn Helmets
- Temple of Tengri Can Increase More Sanitation and Order
- Cumans Cheat Mod
- BRAN MK 1212 Campaign AI
- HRE Boarders
- Loading Time 1212 AD
- Ai_Cant_Avoid_Combat
- Cinematic Combat
- Larger Zone of Control
- 1212 Governor, Agent and Army Limit Rework Submod For Public Release
- 1212 Population .eng
- MK 1212 Faction Leader Influence Double
- Wrath of the Cumans
- Double Unit Size No Cap
RyBo Nov 13, 2021 @ 5:29pm 
@papy11 & @F I'm on my third campaign using this method. Current one being over 300 rolls in..
papy11  [author] Nov 12, 2021 @ 9:51am 
@F ok I will check it out
Kuningaz Nov 12, 2021 @ 4:50am 
tested it without any submods or other mods, it blocks the campaign introduction pop up as well
papy11  [author] Nov 11, 2021 @ 2:13pm 
@F strange it shouldn't, I didn't change anything that would affect that. Do you have any other mods active?
Kuningaz Nov 10, 2021 @ 2:36pm 
for some reason this mod disables the entire HRE system
papy11  [author] Nov 7, 2021 @ 1:50pm 
@Abyss-X Thanks!
Abyss Gaddafi Nov 6, 2021 @ 8:03pm 
nice mod please keep them coming guys
Lisowczyk Nov 3, 2021 @ 4:15am 
The mod seems to disable the supply system mod for mk1212
BrodyB Nov 2, 2021 @ 6:46pm 
this is pretty cool
papy11  [author] Oct 31, 2021 @ 6:47am 
@Jackson Wang Thanks man! I'll do the same for yours.
iwonmar Oct 31, 2021 @ 4:46am 
Pls make some units for Kingdom of Poland. Like maybe more eastern influence type of units?

Kublaioi Oct 30, 2021 @ 2:44pm 
As a fellow submodder myself for a Austrian reskin, I will be liking and adding a reward. Nice job man!
papy11  [author] Oct 29, 2021 @ 4:17pm 
@Kun "Ak Tatar" Balaghan Thanks!!
Lisowczyk Oct 29, 2021 @ 8:08am 
Proper work mate, well done. Someone finally has shown up to indicate that Cumans are not a faction to be left unplayed
papy11  [author] Oct 23, 2021 @ 7:57am 
@GoatScream they are not compatible at the moment but expect a compatibility mod soon.
GoatScream Oct 22, 2021 @ 11:02pm 
Doesnt seems to be compatible with Rise of The Turks, having them both on my modlist makes the game start up forever and not load
ThatPersianCoin Oct 22, 2021 @ 11:35am 
My honest opinion is that it's a neat and well crafted reskin, but after comparing it to the 'vanilla' faction, I just miss their vibrant and colorful outfits too much :P
sshuttle Oct 21, 2021 @ 7:46am 
@papy11 either way about the portraits I think you did a great job. Thanks!
papy11  [author] Oct 21, 2021 @ 6:14am 
@RyBo @MangyMinotaur Thanks!! So I plan on doing a huge compilation mod of all my mods at some point so people can play all my mods without compatibility issues. Once I do that then I will add a double unit size mod because it would be very time consuming and a bit of a pain to do it to each individual mod. But I am planing on doing it, it just won't be for a little bit.