Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyone who's adding this to an existing save, just remember to drop all the books and pick it up it again. It will work perfectly fine.
Also, thank you for your contributions; your mod is really great :)
https://prnt.sc/r3nIbWf_A8td (this is a screenshot of what I mean specifically.)
have been found text is missing
to it in EHIFTB's description.
As far as I could tell from experimenting with a number of mods, it was the only tooltip one that 'plays nice' with Snake's util loader in effect. I forgot if the sharpness stat from your sharpening mod was also suppressed since I didn't have bladed weapons when I was testing, but I presume it would be too. (Also, I love that mod and hope you stick with it!)
I'm not super-savvy with lua or the like, but have tried to puzzle out the issue. As near as I can tell, the snake utility module side-loads / replaces the tooltip UI entirely, presumably in order for him to show his own tooltips for food expiration and the like. It does this no matter where in the load order it is (I tried repeatedly shuffling things around to see if that would help.)
Because of the method however, it prevents the majority of other tooltip mods from surfacing -- like I would've expected things like alternative inventory rendering or spiffUI to be more likely problems but neither of those pose an issue for mods like this.
This and other mods fail to show extra tooltip data as a result, though the right-click 'take books not collected' functionality still works and it ostensibly is still keeping track of the books.
It is really more on the Snake's mod setup than you, but figured you might want the heads-up that it's a thing; curiously, Item stats display manages to still get through in some peculiar tooltip lua sorcery, but things like eris_food_expiry and the like do not.
function: tooltipRender -- file: zzz_EHIFTB_CreateTooltip.lua line # 172 | MOD: Eggon's Have I Found This Book???
ERROR: General , 1662434103344> 363,857,573> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor613.invoke.
ERROR: General , 1662434103344> 363,857,573> DebugLogStream.printException> Stack trace:
LOG : General , 1662434103229> 363,857,459> ERROR: Missing translation "*** Haven't found this CD yet. *** "
LOG : General , 1662434103331> 363,857,560> -----------------------------------------
STACK TRACE
-----------------------------------------
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@2c5b8e83
function: render -- file: ISToolTipInv.lua line # 78 | Vanilla
function: render -- file: MandelaBowAndArrowClient.lua line # 1274 | MOD: Bow and Arrow