Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 71239279]
at DubsCentralHeating.HygienePipeMapComp+<>c__DisplayClass30_2.<RefreshInternetsOnTile>b__4 (Verse.IntVec3 cell) [0x00000] in <5cd40f40117143e19f743c0f20ecd2b2>:0
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] predicate) [0x0002c] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at DubsCentralHeating.HygienePipeMapComp.RefreshInternetsOnTile
I used this with "Dubs Bad Hygiene"
Could not regenerate layer DubsCentralHeating.SectionLayer_AirDuctOverlay: System.NullReferenceException: Object reference not set to an instance of an object
[Ref F1FC2D48] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.Section:RegenerateDirtyLayers ()
Verse.Section:DrawSection ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.MapDrawer.DrawMapMesh_Patch1 (Verse.MapDrawer)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch6 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
[Ref F1FC2D48] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.Section:RegenerateDirtyLayers ()
Verse.Section:DrawSection ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.MapDrawer.DrawMapMesh_Patch1 (Verse.MapDrawer)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch6 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Can you help me solve the problem?
[Ref 51421422] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:<FinalizeInit>b__160_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()
The mod still working but I can't see tubes with color while building it, and log keep sending error when loading save
After 1,5h of playing I need to restart the game to fix the issue.
From the mod description:
"Standalone version of the central heating from my Bad Hygiene mod."
I would imagine your not supposed to use the 2 together as it's already in bad hygiene.
It also fails to show up even when I have dev mode and god mode enabled.
Now, there is the added versatility in placement for aircon units, the fact it is centralized might factor into your costs, but this is basically an endgame luxury for people with too much power to spare.
Keep sayin it's overheating. I even have more outdoor than indoor.
In the end, in the idea to reach 100% efficiency i'm afraid i'm gonna need MUCH MUCH MUCH MUCH power than i already have.
(Currently in a tropical area with global warmin and heat wave. I'm around 70-80° celsius)
(... But i just ask cause i always have that... Efficiceny glitch? Even with normal temperatures. So much that i never use air con indoor units against heat, only passive cooler but yikes, when it's 80 outside, i have to use at least 2 passive coolers for each rooms...)
Only commenting this just in case any one else does the same as me lol
Using both of them together adds more piping networks, as stated in the description
bro this is a standalone version of a bad hygiene feature, theyre not supposed to be used together, bad hygiene already has all this stuff by default