Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Second: after digging a bit and messing with code with your mod and some other weight reduction mods, it seems that the game is hard coded to have all items never weigh actually 0, that is, every single item have a minimum possible weight, and there seems to be a hard cap of 50 on carry capacity for every bag and container in-game. Old weight mods dodged this by adding items with negative weight, but this seems to be impossible right now, as every item must have a positive non-zero weight. Strange choice by the devs, but what can you do?
enable it works too...
it did stop working while i was testing other stuff, but started after i quit and reloaded
Also since the bag size so large, gun bag/container and ammo crate in Brita have so many gun/ammo/weapon part in it, lol
Glad that you consider it
Also my character carry weight down to only 8, all bag have 10000+ carry, since all item is 0 weight, there is no need for the container to have such carry, it feel a bit off, could you consider fix it?