Empyrion - Galactic Survival

Empyrion - Galactic Survival

Perses Carrier-CV3
73 Comments
111067a Mar 29 @ 1:03pm 
nie ma tego
DarkBlueAgent Sep 6, 2024 @ 7:21am 
I have made modifications to this ship to make it compatible with RE2.

Check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=3325648149
Cypher Aug 30, 2024 @ 7:47am 
Seconding the post below. Please PLEASE can we have an RE2 version of this utterly gorgeous carrier, JR?
nj Aug 24, 2024 @ 11:53am 
My friends and I are so ready for this to be RE2 compatible. We loved it on the base game
commander.GX Mar 6, 2024 @ 2:55pm 
ty
122degrees Dec 30, 2023 @ 3:26am 
Using this build in RE, ground out quantum and maxed out cpu, adding firepower now to max out cpu....lol, love the build. I dont think i even scratched the surface of this game....need more bases to store all the booty....Thanks jrandall.
ПЕТАР Aug 7, 2023 @ 12:53pm 
we need a RE version of thsi pls xD
Hilex May 19, 2023 @ 7:06am 
can we get a carrier with the exterior look of CV-3 and interior of CV-2 with lots of firepower?? I mean LOTS OF GUNS!
Zagan May 24, 2022 @ 4:16pm 
@jrandall Well your friends list is full so I can't PM you so I'll ask here.
I got a couple of old BPs that I would really like to have upgraded so they work in the latest version. They are Huge ships, like one is size class 43 and the other is 48. Could you help me out please?
Slava_N May 8, 2022 @ 10:28am 
Amazing build as usual, but don't understand why we haven't Detector on it in stock :)
thetallest Apr 27, 2022 @ 4:57pm 
To all I forgot to respond back to this after I realized I needed the Aux core to pump my CPU more.
@kei Thank you for the confirm. We are working getting an AUX core built it is the drone stuff we need to collect to make one.
@jrandall nothing is wrong I just had a DOH moment. This carrier is awesome and I mean awesome.
jrandall  [author] Apr 27, 2022 @ 11:19am 
Thanks Raptor, thetallest, and Kei. I am little confused. In RE it needed 2.1 million CPU, which should be achievable by adding an additional basic CPU core, 2 improved, and 1 advanced bringing it to a total of 1 basic, 2 improved, and 5 advanced which should reach the 2.1 million CPU needed. In vanilla, the 4 advanced in it stock should achieve 10 million CPU which is more than the ship needed. All I guess is something in the game changed? I will load it in and take a look. And thanks again everyone!
Kei Apr 23, 2022 @ 7:48am 
@thetallest You'll need the Aux CPUs after advanced extenders unfortunately
thetallest Apr 19, 2022 @ 8:53pm 
Okay I must be missing something. I am am trying to get my CPU up to the 10 million level but I cannot due to the core being locked at T1 . So right now I have a T1 CPU , T2 x2 CPU and T4 x 5 CPU and it will not allow me to add any more CPU extenders it keeps telling I have 5 and that is all that is allowed. I have watched Video after Video and read numerous things but nothing is telling me how to Upgrade the Core to T4 so I can add more CPU. I love this Carrier and it is my CV right now. Please dumb it down for me like 1st do this and then do this. I am playing Reforged Eden but something is not working correctly for me. I just watched your walk through on the CV3 when it is a WIP.
Raptor Mar 22, 2022 @ 10:32am 
@barracuda922 iam not sure it can be shrinked to size 6 but if you remove all light sources and non functional parts like consoles, tables and stuff and even that roundish carbon blocks which simulate pipes, the size goes down. I had done a size 7 Perses and still had enough lights to make it not dark. You can try that.
jrandall  [author] Mar 22, 2022 @ 6:31am 
Thank you very much warmdog, donjuandimarco, barracuda922, Serris, and Raptor! @barracuda922, I believe if size class limits are on, the largest size class allowed is 6. There is an option when you start the game or game server. I hope that helps. @Raptor, very cool. Solar and modules. Nice, very cool to see. And thanks again all!
Raptor Mar 20, 2022 @ 1:54pm 
A flat deck variant with 12x320k, 2 helios module anchors and some more.
https://steamcommunity.com/sharedfiles/filedetails/?id=2782223127

@jrandall: I hope its ok to note about it here, as written this is just my variant for RE 1.6/1.7. Give me a note when there is a problem and of coursr are you free to use it as you like
Serris Feb 13, 2022 @ 7:03am 
nice
barracuda922 Dec 20, 2021 @ 11:23am 
it wont let me build this in vanilla, single player, the size 9 text is in red?
Don Juan Dimarco Nov 25, 2021 @ 7:40am 
I totally agree with Gabe :))
warmdog Nov 24, 2021 @ 12:19pm 
jrandall you make the best ships in empyrion.
jrandall  [author] Oct 22, 2021 @ 7:00am 
Thank you Plisko and AlphaStrik3! I agree that the split flight deck does limit the landing space especially for CV's. Someday when I do another carrier I will not split the flight deck like the Perses's. lol. I did do one carrier not split like this all though it is a little smaller, the MCRN-Draper. And thanks again all!
AlphaStrik3 Oct 21, 2021 @ 12:53pm 
+1 to Plisko’s concern. I went with another carrier for that reason (in RE)
Plisko Oct 21, 2021 @ 8:57am 
I love your builds and this one is epic. I am flying around in the Skaar Raider right now. I'm looking at carriers now as the next step up. The only down side of this beauty is the split flight deck on top. It limits the size of the ships that can dock for warping together in single player. I guess I grind out the Helios and then I can get this and park it, the Raider and my Hammerhead on the Helios. Wow that's a lot of grinding...hehe. Thanks for the great builds. You make the game more fun to play!
jrandall  [author] Oct 15, 2021 @ 8:41am 
Thank you Khan! :)
Khan Oct 14, 2021 @ 8:22am 
awesume:steamthumbsup:
jrandall  [author] Oct 13, 2021 @ 10:41am 
Thank you hrhhh and Jerander! @hrhhh, I just patched the ship and fixed the 2 320K storage that were at 312K. They are now at 320. Thanks for the heads up! @Jerander, removing the temp blocks for the farm would temporarily merge with the hangar 02 until the new grow plots are placed, but it should never lose o2 unless the hangar for some reason lost o2. I am not sure why you lost o2 to the farm. The only leak would leak to the hangar which should be fine. I didn't see any leaks in the hangar either stock. I guess I am not sure. And thanks again all!
Jerander Oct 12, 2021 @ 8:28pm 
Love this new design. Details are amazing. Only 1 issue: after placing grow plots, the farm room looses atmosphere (might be my own fault, but I don't think I removed a stray block). Anyone else have this issue, or anyone have an Idea how I can find the "leak"?
hrhhh Oct 4, 2021 @ 1:24pm 
Love it so much, but I just wanted to let you know that Cargo Bays 1 & 2 are not full 320K both at 312K
jrandall  [author] Oct 1, 2021 @ 9:48am 
Thank you very J'ee and Allessia! :)
Allessia Sep 28, 2021 @ 10:49am 
Carrier next gen from the master of carriers :-). I realy like this one.
J'ee Sep 28, 2021 @ 1:26am 
Wow, the attention to detail is impressive, with the CV3. I decided to write a comment after noticing that you've even taken the time to detail the temporary carbon composite filler blocks meant to be removed by the player when farms are ready to be set up. I've seen a lot of throwaway filler blocks in other creations which beg the player to please replace the eyesore with a farm, but these filler blocks are so detailed I'm almost hesitant to remove them.
jrandall  [author] Sep 19, 2021 @ 3:53pm 
Thank you Eternity, OneEco, and Invictus_66! @Invictus_66, I just double checked. It should not be over CPU in RE. With 1 basic, 2 improved, and 5 advanced cores, the CPU goes to 2.1 million and the ship uses 2088333 or just under 2.1 million. I mean if more was added or a upgraded shield/warp etc it would go over, but it should not stock. And thanks again all!
Invictus_66 Sep 18, 2021 @ 4:13pm 
I have the 1 basic,2 of the next CPUs and 5 of the next and the basic ship is still over CPU limits in RE
OneEco Sep 17, 2021 @ 1:35pm 
I haven't built anything in a super long time, nice to see you're still at it.
Eternity Sep 17, 2021 @ 7:14am 
Impressive ship, shapes and form factor ! I love it !
jrandall  [author] Sep 17, 2021 @ 6:08am 
Thank you very much Will and ŁōãŦ! :)
ŁōãF Sep 17, 2021 @ 2:52am 
THANK YOU!!!

That was EXACTLY what i was searching for, a big carrier for my small and hover vessels, YES!
Will Sep 17, 2021 @ 12:58am 
Its finaly time i said something THANK YOU for your hard work i try everything that comes along to see how it works for me and i do have the pers carrier still lol along with a few others.
jrandall  [author] Sep 16, 2021 @ 12:46pm 
Thank you mentorist and Aeron Kinkade! lol :)
Aeron Kinkade Sep 16, 2021 @ 12:14pm 
I just wanna dive into your brain and swim around for a while. The shear level of detail. Mind blown; can I borrow yours?
mentorist Sep 14, 2021 @ 11:16am 
Thanks....
jrandall  [author] Sep 14, 2021 @ 6:27am 
Thank you :) Roekan Avallach, Ember, gebadamz, JTKEGaming, Skydude, and Gallen!
Gallen Sep 14, 2021 @ 4:20am 
One more beautiful feather in your cap sir!
Skydude Sep 14, 2021 @ 4:11am 
I'm pretty hard to please when it comes to ships, but your creations are always a work of art as well as a marvel of utility. I changed out the ammo Container Controllers first off and upgraded a few guns, generators, CPU and she is filling her role perfectly. Great work!
JTKeGaming Sep 14, 2021 @ 2:03am 
Amazing Jrandall. I love the futuristic look of this, while still keeping the overall feel of the cv2. Love this ship.
gebadamz Sep 13, 2021 @ 9:36pm 
Like judge Smails says in Caddyshack, Top Notch, Top Notch...
Ember Sep 13, 2021 @ 3:06pm 
Finally out, phew its a master piece as always your designs are. Been talking to my faction for weeks about it and I can finally spawn it in RE. Wonderful work you do and the players who give your designs a go will love it as always, thank you J.R.
Roekan Avallach Sep 13, 2021 @ 8:01am 
Anytime!
jrandall  [author] Sep 13, 2021 @ 6:48am 
Thank you Roekan Avallach and Ann|e Noa|m! @Roekan Avallach, thank you for the heads up. :) I just updated the blueprint replacing the ammo bay controllers with ammo controllers. It should be correct now, and thanks again! @Ann|e Noa|m, It was kind of my goal to remake it but try to do it a little sleeker and try to have it look more modern. And thank you all again!