RimWorld

RimWorld

Pawns are Drowning (1.3 Update)
21 Comments
󠀡󠀡 Oct 5 @ 3:55am 
Works in 1.6 too
󠁳⁧⁧ ‡ Aug 3, 2024 @ 4:42am 
from my testing, this seems to still work in 1.5
Hovland Nov 28, 2023 @ 6:14pm 
update pls
GuyDing22 Jul 14, 2023 @ 12:50pm 
Recently got into multiplayer with my gf. Anyone know of/test if this works in multiplayer? It's a staple of single player but I don't want to cause a bunch of desyncs and get her frustrated with the game
ReadableName May 5, 2023 @ 1:58pm 
just tried it out for awhile, the mod is working as is
Guineatown20806 Apr 25, 2023 @ 9:08am 
If it doesn't work please update.
Guineatown20806 Apr 25, 2023 @ 8:59am 
Does this works on 1.4 without a update and/or bugs?
Sunlight88 Feb 16, 2023 @ 8:54am 
Hi Chisato, are you alright?
Can you please update your mod to 1.4?
It is essential for immersion... Thank you ;-}
󠀡󠀡 Feb 10, 2023 @ 12:40pm 
This seems to work in 1.4 without update
HIVEMIND Dec 28, 2022 @ 11:51am 
wake up samurai
Petrothian Dec 13, 2022 @ 10:11pm 
*pokes in*
*burps
*sleeps in water
HIVEMIND Nov 20, 2022 @ 7:23am 
wake up samurai
󠁳⁧⁧ ‡ Nov 9, 2022 @ 8:59pm 
Thank god, I literally refused to go 1.4 unless I had this. Thanks for your work chisato
Chisato  [author] Nov 9, 2022 @ 2:31am 
I've been away due to IRL and financial issues, I'll try to get the 1.4 update working and look into updating this mod.
pelusa gaming 2013 Oct 26, 2022 @ 8:11pm 
1.4?
Miyuri Oct 26, 2022 @ 12:32am 
1.4 update pls
arget03 Sep 11, 2022 @ 8:18am 
You might want to check out the logic a bit. Fish from Biomes! Islands can drown en mass...
Asiltic Jul 19, 2022 @ 2:32pm 
Love this mod. its weird how (without spots) pawns will sleep or meditate inside water and be totally fine
Chisato  [author] Sep 7, 2021 @ 12:36am 
@BladeofSharpness

That's something you'd have to join the Rimworld Mod Market to find out, I only update/maintain old mods that I personally like/use and don't mind sharing.

@ProfZelonka I don't add or remove features from the original mods unless it's something I've done personally and want to share, if so they are always customizable and the user can turn them off. You could either make your own mod that adds this trait and is dependent on this one, or have it commissioned on the mod market.

ProfZelonka Sep 6, 2021 @ 12:11pm 
Would be cool if there was a trait that colonist can't swim and this chance turns higher plus slower movement in water
BladeofSharpness Sep 6, 2021 @ 5:19am 
In a nutshell what is the price for a mod like this? That's in the 10$ range or more like 50+? I'm considering ordering something too.