Total War: WARHAMMER II

Total War: WARHAMMER II

Longer Battles SFO!
39 Comments
WeebKicker Mar 5, 2023 @ 7:31am 
i used this mode in 80-90% of my mod builds, great job and thanks! now its not a mircofest
butter dog Dec 24, 2022 @ 2:16am 
this mod makes heavy infantry unbelievably overpowered. The 300% HP change is too much, makes cavalry's charge bonus redundant, artillery barely does anything, and offensive magic useless. An argument can be made for ranged units still being relevant because the front line holds for comparatively longer allowing for more shots, but artillery and magic really need much better buffs. Saw some comments below about healing magic and i dont think that needs a change because healing spells are already percentage-based, which would scale off the hp buffs. At this point would not recommend until hp changes are tweaked down or magic and artillery gets at least double their dps
Lord Chaos Jun 4, 2022 @ 1:27pm 
Buffing healing spells to match the increased spell damage would be great.
Nice mod
Bishop-Six May 28, 2022 @ 4:13am 
This mod fits my wishes almost perfectly!

One thing tho:

Healing spells are not fitting to the new amount of HP, can you buff them according to your HPs?
Order667 Jan 26, 2022 @ 10:53am 
Should i place this mod above or below the main grimhammer mod
DeathNote Jan 10, 2022 @ 9:47pm 
all the lords in solland have regular hp?
Morcos Dec 4, 2021 @ 11:47pm 
Ok.Thank you very much for your fast work!I started a new head to head campaign last saturday whitout your mod and we realized quickly we can't play whitout your mod any more.Just spot on for us!
jordan.miller53 Dec 4, 2021 @ 5:47pm 
Oh man, thank you so much!
·[bardo]· Wothanaz  [author] Dec 4, 2021 @ 4:55pm 
@jordan.miller53 I will, maybe it will be out tomorrow, i'll let you know here
@Morcos, i tried the noble that Tyrion starts with, and even if the value says 3k hp, if you put it in an army, the Hp of the mod will apply tp hi,
jordan.miller53 Dec 4, 2021 @ 4:35pm 
Can and will you make them work with it. Its about 5 or 6 units being cut out of each faction. It being an official mod for SFO its rather important.
·[bardo]· Wothanaz  [author] Dec 4, 2021 @ 2:24pm 
@jordan.miller53 This mod doesn't work with the SFO additional Units MOD.
@Morcos i'll look into that.
jordan.miller53 Dec 4, 2021 @ 2:09pm 
Hey Wothanaz, i noticed some of the units in the Empire were not changing stats with this mod and i think its because this mod isnt compatible with the SFO additional units mod. its making most of the new elite units obsolete leaving only great swords and most likely other elite units of other factions.
Morcos Dec 1, 2021 @ 6:09am 
Almost everything working.:))Units and lords are ok,garrison and recruited heroes are ok,only the free starter heroes like Vlad 2 starter vampire or Tyrion starter Noble has 3572 hp.
·[bardo]· Wothanaz  [author] Nov 30, 2021 @ 5:19pm 
Mod has been updated, please let me know if there is any issue.
Enjoy!
FeldwebelSteiner Nov 30, 2021 @ 8:10am 
you are the best ... with best regards feldwebel steiner:steamhappy:
jordan.miller53 Nov 30, 2021 @ 5:43am 
no problem man, im just playing with previous atm
·[bardo]· Wothanaz  [author] Nov 30, 2021 @ 4:28am 
I'll look what happened in the night after work.
Sorry for the inconvenience
jordan.miller53 Nov 30, 2021 @ 2:06am 
Hey wothanaz, i keep trying to play with this mod but still keeps crashing. Even after taking everything off except SFO overhaul.
Morcos Nov 29, 2021 @ 9:12pm 
Thank you!Ctd is gone now,but the hp values are still the same as the original sfo.No other mods just Sfo,and Longer Battles.
jordan.miller53 Nov 29, 2021 @ 5:51pm 
thanks man
eiffryn Nov 29, 2021 @ 5:44pm 
Thanks for the great work but I'm picking up a ctd on game load, just running sfo and this. Hope it can be resolved.
·[bardo]· Wothanaz  [author] Nov 29, 2021 @ 3:56pm 
Mod has been updated, please report any issue.
Have Fun!
jordan.miller53 Nov 29, 2021 @ 12:05pm 
Needs updated for last kiss
Morcos Nov 27, 2021 @ 7:24am 
Ok.You make favor for us,so i thank you very much for your work.
·[bardo]· Wothanaz  [author] Nov 27, 2021 @ 7:04am 
@Morcos, i'll update it if not today, tomorrow sunday 28. Thank you for being patient.
Morcos Nov 26, 2021 @ 9:02pm 
Hi!Can you update your mod for the last kiss patch?
Falsey Sep 16, 2021 @ 2:22pm 
Whilst I was enjoying the mod, I had to uninstall once I was frequently going against armies with elite large units. Even with two cannons and 4 groups of Handgunners focusing it, a Chaos Giant or a pack of trolls could advance to my army with most of its HP intact.
GuUh Sep 14, 2021 @ 2:37pm 
Its work 100% for me, including custom units SFO
Uprising Death Sep 14, 2021 @ 1:51pm 
So love this! 300% is perfect
mutu1 Sep 11, 2021 @ 9:54pm 
I THINK 3 TIME IS PERFACT
MMAmbj Sep 11, 2021 @ 6:05pm 
I think 3 times is too long, can it be changed to 1.5 times, or 2 times
mutu1 Sep 11, 2021 @ 12:20am 
grim burlokson not changed?
mutu1 Sep 10, 2021 @ 5:29pm 
thanks you i wanted it
Mazku Sep 8, 2021 @ 10:51am 
Suscribed, thank you very much @Wothanaz !
·[bardo]· Wothanaz  [author] Sep 8, 2021 @ 10:42am 
Mazku Sep 8, 2021 @ 12:57am 
Is it absolutlety necessary to use SFO Grimhammer II The Great Plan mod in order to use this mod? I just wanted longer battles, not a complete game overhaul. Thanks!
SerKing5 Sep 7, 2021 @ 1:55pm 
can you add this to the units from the aditional units submod from SFO?
Cylindryk Sep 6, 2021 @ 5:38am 
YES! Finally I will have time to watch my models fight!
·[bardo]· Wothanaz  [author] Sep 5, 2021 @ 5:27pm 
I hope you all Enjoy this one!