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No clues, sorry.
@Xoleos
all mods needs to be synced in multiplayer. You simply can't play multiplayer with mods if all players don't have same modlist.
If mages can tank, what's even the point of having tank character if your mages can tank too, but on top of that cast powerful spells :P
IMO
Oh wait...
(Yes, it's DE)
I have tested this with only this mod enabled and issue still persists.
I honestly don't know how it could interfere with anything. The mod consists of 2 scripts that are not connected to anything and 4 invisible potions effects.