Total War: SHOGUN 2

Total War: SHOGUN 2

Improved Siege Units
6 Comments
The Reaper Of Chess YT Jun 26 @ 10:10pm 
will this work now?
The Goob Aug 14, 2023 @ 6:07pm 
Would be nice if range for cannons was actually increased, rather than decreased to 420.
TastyFootcream Dec 10, 2022 @ 5:33pm 
Hey love this mod, but I noticed the Hojo Hand Mortars unit is not included here. Any chance you'd be willing to update their stats too? or make a separate compatible mod?

Additionally, the vanilla Hand Mortars have the Armoury encampment building as required to recruit them which seems very silly and seems like a huge oversight that a ranged specific unit requires the building that buffs armour. If its not too much to ask, it would be awesome if you could remove that feature and replace the required building with the hunting lodge. But all good if you don't have the time.
LaloMorten Apr 16, 2022 @ 9:55pm 
i tried mangonels and fire bomb throwers, does'nt work with mangonels, maybe because i have other mods but none that change unit stats
Yuify Feb 17, 2022 @ 4:38am 
How did you do the +1 cannon per unit and can it be replicated for mangonels?
Consort Nov 13, 2021 @ 1:35pm 
Great i love artillery but Magonels can't hit anything great in siege battles but are trash in field combat