Total War: WARHAMMER II

Total War: WARHAMMER II

Sulcria's Dreadfleet : assemble
84 Comments
Saphirre Sep 5, 2023 @ 10:52pm 
@sulcria
Hi guy ! how are you? :)
Can we have some news please? to know if you are still on the project to port this awesome mod to Tww3?
Thank you in advance and good luck !
We love your work :D
James.mcfarland47 Jul 6, 2023 @ 5:07am 
any news when this will be in TWW3?
Commodore Shad Feb 2, 2023 @ 5:53am 
Hello, any news on your work on this mod for WH3 ? I expect it so much :)
sulcria  [author] Oct 9, 2022 @ 11:44am 
Hello, I am working on making it to TWW3 but I face some issues so do not expect it soon.
Bionix Oct 2, 2022 @ 8:47am 
Hello. Any chance you could port this incredible mod to WH3?
(v)1GHTY )v(4V$ May 3, 2022 @ 12:50pm 
Would be nice if you could make clan scurvy a requirement and give it a dilemma at campaign start or MCT to either have clan scurvy independed or skretch half-dead as part of the dreadfleet. With OvN Probably settling to a stable release and moving to WH3 perhaps this would be a fitting option to have both mods possible at the same time.
lwhのsama Apr 5, 2022 @ 5:44am 
crash the game
VelourNaga20653 Mar 19, 2022 @ 11:06am 
K'daai still Ŧ-posing
Kraker Jan 27, 2022 @ 1:18am 
Also K'daai Destroyer animation is broken too
Kraker Jan 26, 2022 @ 9:51am 
Can you fix dreadquake Mortar it don't work
ago339 Dec 23, 2021 @ 4:19pm 
long shot but any chance you could set up a alternate version where dreadfleet already has these lords recruited?
not so i can cheat, i mean so the dreadfleet is a more dangerous enemy from the start, with all these lords out and about
sulcria  [author] Dec 15, 2021 @ 7:51am 
Hi guys, thanks for the report. I have been quite busy (and I still am). I will try to take a lood at the bugs report.

With TWW3 annonced, I am doing some "wait and see".
--> The OvN free version is also a work in progress but is even more difficult so don't expect it soon.
--> I have started working on a Grand Alliance but it remains a work in progress as there is some huge content to adapt.
--> SFO has been asked a lot but as I don't play SFO much, it is not my main goal but it remains a future idea.
The_Everchosen Dec 1, 2021 @ 1:16pm 
if sfo comes one day then damn im gonna play vampire coast very often
LorD_Horusa Dec 1, 2021 @ 12:32am 
Also hoping for sfo version :/
Fengxian0830 Nov 30, 2021 @ 10:56pm 
Really hope someone makes a SFO version of this one day
Big Baby Skesus Nov 28, 2021 @ 11:43am 
FYI, Skretch's second cabin upgrade removes Skurvy Crewrat Spears from the recruitment pool.
Big Baby Skesus Nov 27, 2021 @ 4:15pm 
Do you have any intentions of making the Grand Alliance for Sartosa?
Sleezy Cabbage Nov 26, 2021 @ 11:08am 
So with only the required mods installed, and ONLY on Tordrek do i get these bugs: Dreadquake Mortars have their cannons rotated 90 degrees sideways and halfway into the ground so they cant shoot, as well as the Infernal Fire-glaive infantry T-pose and dont attack (still decent high leadership meatshield tho lmao). I tested all sorts of load orders and its only with Noctilus/tordrek, normal Chaos Dwarves are fine and both units work fine for them.
Sleezy Cabbage Nov 25, 2021 @ 9:21pm 
Has anyone experienced the Dreadquake Mortar's cannon being sideways in battle? It cant shoot for me, i have SFO but trying to keep this save.
ADHDoug Nov 22, 2021 @ 10:34am 
No luck figuring out how to re-separate Tordrek from OvN, huh? Have you tried consulting their team? Having played with the full Dreadfleet previously Noctilus feels pretty hollow without them.
Sleezy Cabbage Nov 18, 2021 @ 8:27pm 
Im having a similar issue with (assuming) SFO and this mod, cant recruit any TK units for Amanhotep, buildings also dont show the unit cards in the building interface. Ill kiss anyone who knows a fix, im too deep into my campaign before i realized :(
jshshadowknight Oct 25, 2021 @ 12:03am 
Hello sir,there is a big problem,I can't build any building even the first horde building in Skretch Half-Dead’s ship.
jaksurf Oct 17, 2021 @ 4:34am 
Yr mod has an amazing gameplay. Thank you very much. Amanhotep: Get Carrions from Tier 2 building but not at Tier 3. Is it a feature?
G_Masta_Phunk Oct 1, 2021 @ 10:11pm 
I really want to try this mod. However, the dependence on OVN is killing me. I do love OVN but I cannot get a campaign to last more then a week with it because the team seems to update the mod every other day and eventually there's an update that crashes me campaigns.
Who Oct 1, 2021 @ 4:19pm 
This looks awesome! Is there be an SFO submod?
Серафим Вэйлoр Sep 26, 2021 @ 8:34am 
Oh thank you! I could never guess these changes to be made this soon!
sulcria  [author] Sep 26, 2021 @ 4:26am 
Hi guys, I just fixed the army ability of Tordrek and Skretch. Skretch now have a Menace from the deep ability and Tordrek have a Kraken bull army ability from his building "Heart of the kraken". Chaos Robie gave me some custom VFX for the kraken ability to make it look more chaos-ish/darker ! I hope that you will like it !
I uploaded a VFX submod, check it out ! (it is not mandatory, it work just fine without) :
https://steamcommunity.com/sharedfiles/filedetails/?id=2611951034
sulcria  [author] Sep 25, 2021 @ 4:32am 
These mount for TK heroes are from a mod (Tomb Mount + maybe ?) and cannot work for my mod sorry. I may do a custom mod but it is not my priority.
For chaos dwarf hero, if you have the building heart of the kraken, you should see them appear in their proper window (do check all the windows ;)

The scripted even (eg at the beginning of campaign) give a random engineer / champion from the faction so you may receive a skaven of a chaos dwarf one instead of a gunnery wight/mornghul. This is an issue I am aware of and I don't know how to fix it yet.
ChauThangBinChoiValorent Sep 25, 2021 @ 3:14am 
@sulcria
1/ Yes skaven sniper hero have sniper yes yes. Fixed

2/ For me chaos dwarf hero still not appear in hero pool. instead they spawn from random hero choose between gunnery wight or wight hero.

3/ i mean the mount for lich priest. i remember that they have skeleton chariot. not only skeleton horse. But they appear only horse.
EpicMrEcho Sep 24, 2021 @ 1:04pm 
@Sulcria No worries, i'll just play a different faction. My buddy is having a blast using your mod. Keep up the good work :)
sulcria  [author] Sep 24, 2021 @ 12:40pm 
Hi ! thank you for your feedbacks !
@Warsmith Forrix : I fixed it ! I indeed forgot few lines in building effect database :o
@Fbarhgu : I look at what might be the issue, and it should be fix ! However, it may not be retrospective so may want to reset skills (using character respect)

Skaven hero do have a sniper on my custom battle, chaos dwarf heroes do appear for me and no TK hero should have a casket of soul only the LL if I am correct. Does anyone else have the same issue ?

@EpicMrEcho : Yes it is my mod doing it. I really struggled when adding the TK heroes and TK heroes a kind of special and do not work the same as any other faction heroes so it was really complicated. I am sorry to hear that it makes the heroes unavailable for TK (character_art_set_table). I did not thougt about this as I just made them not restricted to TK but as they really are unique, I don't think I can fix this sorry.
EpicMrEcho Sep 23, 2021 @ 4:11pm 
Bug Report:

Doing coop with my buddy playing as the Dreadfleet and I am playing as Followers of Nagash. For some reason I cannot recruit liche Priests (they're not even listed in the tech tree). We've disabled all other mods except this one and the other 4 dependencies and I still can't recruit them. Any tips would be great!

Thanks :)
SanitysxRequiem Sep 22, 2021 @ 11:45am 
this mod is compatible with clan skurvy?
ChauThangBinChoiValorent Sep 20, 2021 @ 12:09pm 
Bug report.
1/ Skaven hero sniper do not have sniper.

2/ All hero from chaos dwarf lord not appear in hero pool.

3/ Tomb King hero mount casket soul is missing.

Warsmith Forrix Sep 19, 2021 @ 11:50am 
Bug report: The hero caps in the building chains for lord ships seem to only give capacity at the level you can recruit them, and upgrading those chains to a higher tier removes the capacity given
yuzu sour Sep 14, 2021 @ 8:46pm 
After adding a point in the juggernaut skill for Tordrek Hackhart, Tordrek doesn't seem to be able to equip the mount whatsoever. Is anyone else having this issue?
ChaosRobie Sep 14, 2021 @ 7:29pm 
Pretty sick idea :Khappy:
sulcria  [author] Sep 14, 2021 @ 4:40am 
Yes it might be my next go to. I previously gave him a firing canon army ability because the old model was standard dwarf ships. But now sure, kraken pull!
Серафим Вэйлoр Sep 13, 2021 @ 11:03pm 
Makes me wonder: is it possible to give Tordrek a hero-bount or an army-bount recolored Kraken's Pull skill? It would fit well with his playstyle.
sulcria  [author] Sep 13, 2021 @ 2:25pm 
Thanks to ChaosRobie : Tordrek now have a unique ship model ! The legendary black kraken is now on the sea !
sulcria  [author] Sep 11, 2021 @ 6:52pm 
The bug fix should be save compatible :)
Fortune Sep 11, 2021 @ 12:16pm 
Oh, great news! Thanks again.
DeathToInfidels Sep 11, 2021 @ 12:14pm 
Hey. Maybe I'm just dumb but do you need to start a new campaign to get the animations to work again? Or is it that i just need to wait for the mod to be updated? Sorry if I'm asking stupid questions or wasting your time. Thank you for the great mod regardless.
sulcria  [author] Sep 11, 2021 @ 11:50am 
Hi ! Thank you very much for you comment !
I just fixed it as well as adding skurvy heroes !
Fortune Sep 11, 2021 @ 10:33am 
HI there, Sulcria

Love your mod - looks like the Clan Scurvy mod animations got fixed - any chance we could see these fixes in here?

I definitely prefer the pirate feeling you get with your mod, and love the rest of the content! I just want my rat muskets back :)

Thanks for all the hard work, genuinely one of my favorite mods for WHII right now.
Niromir Sep 10, 2021 @ 8:12am 
Alright, thank you very much!
sulcria  [author] Sep 10, 2021 @ 4:57am 
And the bugged animation of clan skurvy unit are the same as in the original mod, I am discussing with Liger on fixing it
sulcria  [author] Sep 10, 2021 @ 4:57am 
Yes it does as it make it part of Vampire coast
Niromir Sep 9, 2021 @ 8:21pm 
Maybe someone has asked this already, but does this mod conflict with the Clan Skurvy mod?
ADHDoug Sep 7, 2021 @ 8:31am 
To nobody's surprise, OVN is not compatible with my load order. I suppose for now I'll just have to sit back, cross my fingers and hope you do indeed get around to fixing Tordrek's independence again. Wonder what the update could have tweaked to make it dependent to begin with? Maybe something to do with Expanded Roster and they just haven't listed it as a requirement? I went back through some comments and haven't seen anything that makes that obvious, but I'm not a modder and don't use OVN so maybe I wouldn't notice.