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I tried launching with just this mod and it fails to generate the map when you select your world tile and crashes the game.
For people who love damaging their eyesight, that's actually what one might call an absolute win.
it seems like there is no way to config the mod ingame anymore, and if you press mod settings it just opens Nocturnal Animals.
might just enable this beauty again if it is :)
- First of my mods to implement an alternative way of cache updating with 1000x less overhead. Before, there was a patch attached to the end of the game's ticker which would regulate when to update the cache (daily). To reduce overhead, this patch has been moved an unrelated method that Rimworld consistently calls every 1000th tick.
- Code maintenance, updating code to my newer style.
RimPy said Moonlight is incompatible with Biomes Core and WD Realistic Darkness.
Is it ok to use them together?
Is it ok to use them together?
You could try using my scattered flames mod though. It gives the illusion of light by making flames give off glowing particle fx
Realistic Darkness doesn't and the only reason I have yet to use this or the other is because the thought of putting out non-glowing fires is creepy...
It won't conflict in an error-prone sort of way, it just won't align graphically.
Would this be fully compatible with Rim of Madness - Werewolves! by Jecrell?
The reason I bring it up is because the mod itself introduces moons to the game and I don't know if this mod would conflict with said moons orbiting or not.