RimWorld

RimWorld

Food Is Food
14 Comments
Cynnewulf Jan 25 @ 3:21am 
1.5 please? Think of the children!
ladyofthecastle Sep 29, 2023 @ 2:25pm 
thank you, i have been looking for a mod like this forever. Can we please get a 1.4 update?
Psyckosama Nov 4, 2022 @ 5:23pm 
All this seems to need for an update is a 1.4 tag in the About.xml.
hypopyon Nov 3, 2022 @ 12:53pm 
Please update for 1.4! I would love to have this mod with my tunneler colony.
Psyckosama Oct 25, 2022 @ 5:33pm 
1.4?
shevekman Oct 17, 2021 @ 11:52am 
@Windchime possible bug report - perhaps it's an issue with my LO - I'm only able to adjust the fungus precept, not the insect meat one. Either way, thanks for the mod! I mostly use it for the fungus precept, so works great for me.
A Furry Git Sep 4, 2021 @ 4:35pm 
I was actually considering requesting a trait that did the same thing. "Adventurous Palate"

CHARNAME has always been an adventurous eater. The odd textures of insect meat don't phase them, and they don't care what kind of plants they eat.
The Gaming Archaeologist Sep 1, 2021 @ 4:33pm 
finally! I thought it was stupid to have either love or hate. Especially considering it's a survivalist situation for all these characters. Especially classic version where you've crashed on this planet and have to start up new to craft a ship and fly off.
r3xm0rt1s Aug 31, 2021 @ 9:55am 
@NovaMosh Not caring about nutrient paste is vanilla content, though it requires Ideology.
NovaMosh Aug 29, 2021 @ 3:20pm 
Any chance you could add nutrient paste as an option for "don't care" as well?
Deadcurze Aug 29, 2021 @ 1:56am 
Finally my colonists can have no strong feelings one way or the other about every food.
Simmin Aug 28, 2021 @ 4:29am 
exactly what i was looking for, good job
Слава Україні Aug 27, 2021 @ 7:52pm 
Another "should have been vanilla" mod, thank you
Felios Aug 27, 2021 @ 3:14pm 
It just makes sense! Thanks!