Total War: WARHAMMER II

Total War: WARHAMMER II

Temple Guard are Saurus (EN)
7 Comments
piercebuster  [author] Oct 24, 2021 @ 4:11pm 
Yes.
young lack sleep. Oct 24, 2021 @ 3:40pm 
so Temple Guards will get buffed from Saurus related buff and its own Temple Guard buffs in skill trees?
piercebuster  [author] Aug 30, 2021 @ 6:01pm 
@DerRitter

Those are unchanged.
DerRitter Aug 30, 2021 @ 5:51pm 
I am curious whether this will effect the skill bonuses/techs that specifically mention Temple Guard- have those been changed at all or will they get the bonus from both?
DerRitter Aug 30, 2021 @ 5:50pm 
Wow, I was just thinking about how Temple guard should be considered Saurus
piercebuster  [author] Aug 28, 2021 @ 7:36am 
@Lampros

I looked into it for you. Thought it'd be an easy mod, but it doesn't seem to be governed by any tables I thought to look in. I'm not pursuing it further.
Lampros Aug 27, 2021 @ 10:00am 
So you take mod requests?

Preaaaase, make the Clan Angrund ghost heroes either unable to perform agent action - or remove (or reduce) their 100 percent protection against agent action. It's ridiculous that they just run around killing all your agents without any possibility of retaliation. One of the most grossly over-powered garbage in this game.