RimWorld

RimWorld

Crowns and Regalia
59 Comments
Canon  [author] Aug 31 @ 1:19am 
I don't think I ever set one so they just have the default dropped item beauty, I wasn't sure if I could change it, I'll have to look at it again soon
DocHolliday Aug 30 @ 8:42pm 
So why do the crowns have negative beauty?????? They look great but that seems odd.
Salabencher Jul 29 @ 6:35am 
Thank you for the update! :steamthumbsup:
Canon  [author] Jun 14 @ 11:25pm 
Updated to 1.6
HugeO Oct 5, 2024 @ 5:11pm 
Awesome, thanks!
Earl of Wessex Jul 12, 2024 @ 2:23pm 
Great mod!
ShiroDW Apr 12, 2024 @ 6:12am 
Great
Canon  [author] Apr 11, 2024 @ 10:20pm 
Updated to 1.5
Canon  [author] Jul 8, 2023 @ 10:12pm 
It just lets you craft it with different materials like silver and it has that colour, same as how you'd make a sword out of plasteel and it would be plasteel coloured.

It doesn't really affect stats or anything though.
Balthazad Jul 6, 2023 @ 11:59pm 
i'm using this mod for over a year now and i still haven't figured out how to make use of the "stuffable"-aspect. some explanatory discussion thread would look pretty good i guess. ;)
Seabornebook Apr 12, 2023 @ 7:36pm 
Elon Musk Crown TM CR
Panzerechse Feb 26, 2023 @ 6:24pm 
May I suggest the addition of a set of sci fi style crowns, because the game lacks a choice of these?
Agent Washington Dec 18, 2022 @ 7:50pm 
Is there anyway these could be used for Ideology roles?
Earl of Wessex Dec 15, 2022 @ 12:39am 
Thanks, @Canon! Much appreciated!
Canon  [author] Dec 15, 2022 @ 12:35am 
Also it may or may not satisfy knights I'm not sure, I only had time to test on barons, counts and stellarchs
Canon  [author] Dec 15, 2022 @ 12:33am 
Also I've buffed the Hitpoints to 1000, if I do come back to add more crowns I'll probably add some mod settings regarding the durability and what not.
Canon  [author] Dec 15, 2022 @ 12:32am 
Should hopefully be fixed now
also make sure that it is actually the apparel headgear slot they need, because they will still complain if they don't have stuff like vests or shirts or whatever for the other slots
Earl of Wessex Dec 14, 2022 @ 5:50pm 
@Canon this mod is absolutely wonderful. Thank you for it! These crowns looks absolutely awesome and it's so great that there are variants/stuffable options. The only thing I was wondering about is equipment degradation. Crowns are meant to be passed down from generation to generation, so having these awesome items just disintegrate over time take that away from a colony's history. I don't suppose you could give us an option to keep the crowns at a constant 100%?
vin Dec 12, 2022 @ 9:03pm 
These don't satisfy royal requirements. Dang...
Billnotic Oct 16, 2022 @ 11:41pm 
Unfortunately, these crowns do not satisfy noble apparel requirements for the Royalty DLC. Is this something that might be fixed in the future?
Canon  [author] Aug 20, 2022 @ 3:55am 
Should be fixed.
jhtopone Aug 19, 2022 @ 5:35pm 
The graphic masking for stuffable crown is not working properly.
These lines need to be added to the XML file.

<shaderType>CutoutComplex</shaderType>
<useWornGraphicMask>true</useWornGraphicMask>

An example of this is the DeerSkull hat in https://steamcommunity.com/sharedfiles/filedetails/?id=2567387768
Sorry for my bad English.
skycrossercat Jul 25, 2022 @ 7:45am 
Can confirm it works normally right now, thank you for the quick fix!
Canon  [author] Jul 25, 2022 @ 6:01am 
Should be fixed, try it now, also make sure steam updates the mod
skycrossercat Jul 25, 2022 @ 5:28am 
two things to report about errors I find. One thing is the Royalty patch finds Ideology in the find mod operation instead. Second thing is, when there's no Ideology activated, the <SuppressionPower> part in crowns' <equippedStatOffsets> bug out the game when they try to show them in tab because they can't find such value, I mark out that part then the game works just fine.
Canon  [author] Jul 17, 2022 @ 6:46pm 
That was one of the options I was considering for the initial 3 but decided for the Emerald one instead and it is still one of the ones I'd like, I'd have to pay Dan for it though as my own art sucks ass, so it'll have to wait till I have some money leftover.
Emperor Status Jul 16, 2022 @ 5:27pm 
would a papal tiara be considered a crown? if yes then will it be added?
Canon  [author] Feb 12, 2022 @ 7:58pm 
I suppose this is CE compatible now since I saw this in the list of patched mods for their newest update lol
Canon  [author] Jan 25, 2022 @ 5:52am 
Yeah I think I added them to it
The Former Jan 24, 2022 @ 11:09pm 
*works
The Former Jan 24, 2022 @ 11:09pm 
I'm sure this has been asked/stated somewhere, but this words for role headwear in Ideology yes?
Voymir Griffitz Oct 2, 2021 @ 11:50pm 
Looks wonderful
Canon  [author] Sep 27, 2021 @ 8:54pm 
they have the same tags as the stellic crown so should satisfy the same as that (which as far as i know satisfies every title)
Canon  [author] Sep 27, 2021 @ 8:53pm 
Yeah
Cirdain Sep 27, 2021 @ 7:19pm 
Probably a dumb question, but do these fulfill the crown requirement for Royals?
qux Sep 26, 2021 @ 12:20pm 
thanks !
Canon  [author] Sep 26, 2021 @ 12:17pm 
I've added the translation, thank you!
also I've allowed them to be relics in the update so you can set one as a relic or have one randomly generate as a relic
qux Sep 26, 2021 @ 9:27am 
this crowns can be appear like relics for factions ?
qux Sep 26, 2021 @ 9:27am 
Knight Sep 1, 2021 @ 5:48am 
I would like to see Ancient Caliphates crowns or South African Kingdom Crowns
logos411 Aug 31, 2021 @ 11:37pm 
Jeez, I was just thinking about how nice it'd be to have a mod for the Reichskrone and then just like that I run across your mod in the front page. Fantastic!
Earl of Wessex Aug 28, 2021 @ 9:55pm 
Just came back to 'like' your mod. Really top-notch stuff! Thanks for the content, again!
Canon  [author] Aug 28, 2021 @ 12:57am 
Thanks for explaining for me lol
and yeah I just set it as Metallic so you can make the stuffable one out of stuff like steel, silver, gold (even though you have one specifically for that), etc etc

I think you should also be able to recolor the stuffable one to any color if you have dubs paint mod or character editor
Earl of Wessex Aug 28, 2021 @ 12:21am 
Ahh, tyvm! I thought that's what you meant but I wasn't sure. Thanks e explanation and for the mod! The crowns look great!
RedBaronFlyer Aug 27, 2021 @ 10:42pm 
@Earl of Wessex Stuffable just means that it can be crafted with multiple types of materials.

So for example, the simple helmet from the base game is stuffable, as it can be made from gold, plasteel, silver, steel, or uranium. The wiki summarizes it best.

"Stuff is a concept in RimWorld's code by which a material can be chosen before creation of an item or building, used in the item's construction and the stats of the chosen material affect the stats of the end product.

An item that can do this is called "stuffable". Examples of stuffable things include walls, tables, longswords and plate armor.

Stuff is usually categorized. For example, an item can be made of "Leathery" stuff i.e. that part of the recipe can be fill by the correct amount of any given Leather. Categories include:

Leathery, Fabric, Woody, Metallic, Stony"
Earl of Wessex Aug 27, 2021 @ 10:05pm 
Also, what do you mean by stuffable?
Earl of Wessex Aug 27, 2021 @ 9:59pm 
These look amazing! Quick question - where are they crafted?
Canon  [author] Aug 26, 2021 @ 11:29pm 
@RedBaronFlyer all three of these are using references from ck3 and 2 so I got the idea from the same place lol
Canon  [author] Aug 26, 2021 @ 11:28pm 
But yeah for stats I'm always accepting suggestions
Canon  [author] Aug 26, 2021 @ 11:28pm 
I Kinda do and kinda don't accept suggestions for new crowns since they cost me a bit of money (about 5$) but I have thought about commissioning the Ideology and Royalty main menu characters outfits