Sid Meier's Civilization VI

Sid Meier's Civilization VI

Extra Hotkeys
26 Comments
Wade Aug 7 @ 1:23pm 
Is it possible to create a similar mod for Civilization 7? It really needs one.
Harlequins Dance Mar 19 @ 11:15am 
Just adding my vote to the "place pin" hotkey and making an additional request for a "build railroad" hotkey for engineers. Thanks!
Ashadar Re'souley Jun 13, 2024 @ 8:36pm 
any chance you could add a hot key for making a dedication? there is a bug that sometimes happens that makes the normal button unclick able braking the game and there doesn't seem to be any modsthat can be used to get around the bug aside from the force end button mod but that mod doesn't fix the bug just skips passed it
Obb Jun 2, 2024 @ 11:50am 
Excellent !
And the perfect way to implement it, a fantastic mod.

I wish some could do multiple things, like pillage would also harvest, and found a city would make the suggested improvement. Or simply have their own keybind, I wonder why some action did not get one. But hey, can’t have 50 of them for everything either ^^

Also, if I could daydream, I wish the game would show all the related keybinds in the tooltips when putting the mouse on an action ! I’m sure it’s possible, technically, but that’s just my uneducated guess though ^^

Anyway, both are nickpicking details.
Really, thanks much !
Nandybear Apr 30, 2024 @ 12:42pm 
20 billion hours in this game and I've only just thought to check if there was a mod for the missing keybinds. Ah well better late than never! Stellar work mate.
Arthurius Christufus Aug 27, 2023 @ 1:37pm 
a hotkey that skip turns other than enter. I can change it but it will always be Enter too and I can't quick end a turn other than with shift+enter. That would be awesome
BlueCherryFizz Mar 12, 2023 @ 11:29pm 
A hotkey to place pins would be divine.
没头脑 Jan 26, 2023 @ 7:00pm 
太有用了你就是天才!!:steamthumbsup:
Anubis Jul 6, 2022 @ 11:01am 
It is embarrassing not to have some of these added to the game. Thank You!
NiveusLuna Mar 28, 2022 @ 10:30am 
Is it possible to add hotkeys for specific map tacks? I'm thinking of national parks and seasteads, specifically, but making it configurable would also be good. (Like, only one hotkey, but you can change which tack it places. Or two, same configurability.)
RationalBeast Feb 16, 2022 @ 7:55pm 
and just remember to fast save every single turn gee thanks I couldn't have ever figured that out myself
noob 1  [author] Feb 16, 2022 @ 11:44am 
Configure game saving every turn and use fast save load hotkey.
RationalBeast Feb 15, 2022 @ 4:52pm 
what would be really helpful would be a key that reloads the current turn, if the API allows that
noob 1  [author] Feb 5, 2022 @ 3:36am 
New hotkeys have been added! See the table.
noob 1  [author] Feb 3, 2022 @ 11:12am 
>any chance of hotkey to toggle the production menu
It seems it is not possible in the current version of the game engine. City production is controlled by lua scripts. And lua scripts can be only replaced with your own script. The mod will work some time and will break once the developers released a new patch. I don't want to touch game lua scripts.
CoffeeMakesMe Nov 4, 2021 @ 5:16pm 
could you make a hotkey for repair? I tried to add it by copying your format but it hasn't worked
Rukus_ Oct 21, 2021 @ 6:54pm 
Nice mod, any chance of hotkey to toggle the production menu, also any chance of a hotkey for toggling "auto end turn" as it's very tedious to dive into the options screen to get to it?
Zoom Aug 26, 2021 @ 8:08pm 
Unit_Rename//Search_Resource
Zoom Aug 26, 2021 @ 8:04pm 
Pls add: Pillage_Trader//Pillage_Route//Unit_Wake//Unit_Cancel//Builder_Fix//Trader _Trade//Trader or Great Person_Transfer
Zoom Aug 26, 2021 @ 7:50pm 
ALL hotkeys(mod's hotkeys+game's hotkeys) stopped working at that moment, and the Database.log and Modding.log shows no ERROR, don't know why. but when u play this game, u gonna find it, as long as u get into Medieval Age. It seems not caused by your mod, maybe a Game's Kernel Bug.
noob 1  [author] Aug 26, 2021 @ 5:39am 
>Shift+Enter - Forcing you get into next turn
I can't find this binding among game tables. It seems this hotkey is hardcoded somewhere, I can't reassign it in the mod at this moment.
noob 1  [author] Aug 26, 2021 @ 4:59am 
Exp(f~g), are you sure? The mod uses exactly the same hotkeys binding mechanism as in the game. Can you reproduce this bug multiple times? Only mod's hotkeys have stopped working or ALL hotkeys?
Zoom Aug 25, 2021 @ 10:27pm 
BUG Report : when online PVP game get into Medieval Age (about 52T or 58T) , after we finished the first round of voting for the world congress , all hotkeys won't work any more . Could you fix it ???
Zoom Aug 25, 2021 @ 10:00pm 
Could you put " Shift+Enter " into one hotkey , which means " Forcing you get into next turn " . THX!!! :steamhappy:
noob 1  [author] Aug 25, 2021 @ 6:33am 
Exp(f~g), done)
Zoom Aug 25, 2021 @ 3:05am 
Great work ! what about "UNIT_UPGRADE" ( "UNIT_PROMOTION " ) and "Shift+Enter" ? I wanna use it in my PVP game, THX BRO!!!:steamthumbsup: