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Is it possible for you to update some classes? Many feels way to weak, and other are bugged, there you cant add points to a skill because the symbol from the first improvment left. The second and third ones are there.
And ich think the game is really heavy ranged based combat. So we need classed for that :D
Greetings from Germany :)
They're at:
Mage: Shadow, Shield, Bestow Might, Raise Undead, Fog of Torment, Dominate
Fighter: Shroud, Wave of Fear, Spite, Shadow Strike, Nightshade, Veil of Shadows
Blackguards are also supposed to get a heal ability, but I'm not sure what to replace with one; maybe Shield? They'd still have Shield Other from scrolls. But in the same sense, they can still get heal from scrolls as it is, they just can't level it up. I'll probably leave it as is.
I also added a patch to the undead trait if Ideology is installed, undeads will change to your ideoligion on basically a first conversion attempt now. Only issue I see with this is, if you have someone in another ideoligion in your group, then the undeads might be flip flopping around.
The Craft ones fit the whole "any means necessary" line I pulled from the fan wiki, and raise undead works for the shock troops. I'll just have to add a note to the description that people need to convert their undead or enslave them before they die, if they don't want them to taint their ideology.
I would love a Lich class.
Hmmm. I might make a Dark Cleric class. Clerics following dark gods can be pretty good necromancers.
Say you start with two people with a matching ideology, someone raids you, then you reanimate three of them as undead slaves; now your dominant ideology switches to the one the dead people had when they were alive.
As for shadow bolt or death bolt; maybe, I think Spite from death knight already fits that role though.
For changing it yourself; here's a version of the file with raise undead instead of shield; you can still shield, but you'll need to find the Shield Other scroll to learn it.
https://pastebin.com/9LnHmg1t
Dowload RimPy Mod manager, open it, find this mod in the list, right click it, choose "open folder," go into the Patches directory, open Custom_Class_Defs.xml and replace everything in the file with what's in the pastebin