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"It's optimal"
Just put them on agressive.
But i might have a problem:
Does the buff really only apply to drafted pawns?
Because i like to undraft my melee fighters once the battle has started,
for ease of use.
its like CE system and then when it hits it rolls for evasion
Maybe someone could use this to make another mod that scales ranged evasion off of melee level too.
New localisation keys not working.
Great mod as always, Fuu! I always wondered why Nudists would ever be enjoyable... I wanna make a forest elf with nimble + nudist now tho!
~Increased maximum mass limit in options from 15kg to 50kg.
~Added localization keys for "dodge" and "evade" in pawn info tab.
If you want to feel more pressured to wear less, you could just lower the maximum apparel mass in the options.
My brain hasn't mathed since 2002 but I figure something like 25% of the bonus applying when you're at 50% of your set apparel limit and scaling up from there to 100% might be a start to see if it's "balanced".
I figure that kind of increase fits the theme of shedding weight, particularly bulky armour, improving movement.
@Camille_KMS You know, that's how I should have implemented it in the first place. Done!
Update: Made a small change that might trick the game into not thinking this was the cause of death.
The game just likes to report the most recent/intense health condition as a cause of death.
no, this mod makes ribworld too anime
Dodge/evasion also works the same regardless of the naked speed gene.