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System.NullReferenceException: Object reference not set to an instance of an object
[Ref 6433FF5C]
at OneBedToSleepWithAll.CompPolygamyMode+<CompGetGizmosExtra>d__31.MoveNext () [0x0014d] in <77825324f59347f9b795a6e681957a79>:0
[Ref 6A90994F]
It also has no options for the given bed at all, including vanilla options like the linkables for beds are gone, even the ability to deconstruct and reinstall are gone. Only work around is going into the orders and deconstruct via that way.
Could it be cause I tend to send the pawn off map for long distances, or that he looses his bed assignement? Idk.
I've taken to unassigning the bed before creating the caravan as a workaround but obviously that's not ideal.
https://steamcommunity.com/sharedfiles/filedetails/?id=3244294636
Strangely that version works with it. Don't ask me why, the author actually thought it shouldn't - but it does
In other words, you can make 1 person marry many, but this doesn't work if you want to make everyone to be married to each other, as a 4-5 person bed allows
Would it be possible to either add a feature, or an option, so that poly beds can have multiple masters and only the last slot rotates? Some thing like a master+mistress and a rotating third?
And pink rags from Vanilla Ideology Expanded - Hats and Rags