XCOM 2
[WOTC] Restrict Weapon Upgrades
7 Comments
jat11241976 Nov 18, 2023 @ 6:12am 
This mod is great, but im still able to use attachments from WIO onto melee weapons (a scope on swords is odd). However, looking at the discussion for ballistic shields should also work for melee weapons. The fact there's a ini that allows you to add additional restrictions is icing on the cake, :steamthumbsup:
Invertin Aug 2, 2023 @ 5:06am 
love to stumble into a mod that solves the exact problem you were having
avenged sevenquads Aug 15, 2021 @ 5:17am 
they all have a superior magazine and a superior repeater
[Dragunov37] Aug 12, 2021 @ 9:57am 
You know, it reminded me of various Hollywood films, where the main characters can endlessly shoot pistols at enemies without reloading.
SoloCross Aug 11, 2021 @ 5:02pm 
Hella nice, been hoping for a mod that does this for a while. Thanks!
TeslaRage Aug 11, 2021 @ 5:46am 
I was gonna create the same mod! Thanks for saving my time!
RustyDios Aug 11, 2021 @ 5:23am 
Nice work.. and I'm sure you saw these question comings;
How does it behave with modded weapons and/or modded attachments? (like the Chemthrower)

Does it conflict with the sweeping changes made in Configure Upgrade Slots ... or Weapon & Item Overhaul ?

Does it allow the -reverse- possibility of allowing possibly restricted attachments on to weapon?
For example: can it break the GEMs on Psi-Amps only function of Psionics Ex Machina .. ?