RimWorld

RimWorld

Servitors
10 Comments
ИГОРЕК_228 Feb 8 @ 2:29pm 
oi pls upgrade it to 1.5
Durin Oct 31, 2022 @ 12:44pm 
@Craorach, Hi there. hope all is good with you. as i got your attention now will you be booping this up to 1.4?
tkgamer77 Sep 14, 2021 @ 8:30am 
I may have been a bit harsh before, I honestly didn't even give your mod a try before critiquing. I've recently gotten back into Mechanicus lore and am itching to try this out. I look forward to whatever you add next :)
Craorach  [author] Sep 14, 2021 @ 7:03am 
@SirNonimous It is, I just have a lot of stuff going on in life atm and this is something I only do very occasionally.
SirNonimous Sep 11, 2021 @ 9:53pm 
Is this mod still in development? I certainly hope so.
tkgamer77 Aug 12, 2021 @ 8:18am 
However, the attached weapons sound interesting. You could make Archo-flaggellants, Talos Pain Engines, Servitors and kill all 3 birds with one stone. I think an exo-armor frame would be a fantastic start, I'd even be willing to chip in.
tkgamer77 Aug 11, 2021 @ 5:55pm 
While I appreciate the effort to make one of the cooler parts of the Mechanicum, this might be accomplished better with the Brain in a Jar mod. You can make drone brains to make prisoners and slaves obidient.
Roque the Rogue Aug 3, 2021 @ 2:52pm 
Some more information would be great, but I guess I'll add this and c4 myself.
Craorach  [author] Aug 3, 2021 @ 5:00am 
@lloki, right now it just does what Lobotomy does in WCE, which is remove their speaking and lowers consciousness. I've also attempted make increase their slave supression but I'm not sure if that is working.
lloki Aug 3, 2021 @ 4:54am 
Hi there. Interesting concept, but how does it work exactly? It's some kind of bionic modification? How do they function after operation?