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@Colezeveryepik - I don't know what mods you're playing with. The mod works fine on its own with my modlist and with vanilla, so without an error log from your issue, I won't figure out what's going on.
@Democracy Enjoyer - It's working as it's meant to be, because I don't want colours in camo to be colorable. Multicam will stay green with shades of red, and it looks like a mess.
I understand this is a frustrating reply, but direct patch requests to them because this isn't the only mod I have with balaclavas (Anything I'm allowing to work with other headgear) that Combat Extended affects. Why you don't see it often in other mods, is because other mods don't bother trying to make vanilla coded balaclavas work with helmets. CE did something to foul that up, and they have patch/fix requests open for you in their discord.
@CloakerM8 - Sure hope so bud
I'll update the description in a second just to say its no longer compatible again. You do have that mod on, yes?
@Tox - Hello mate. There are already helmets with no NVG attached. I understand the small detail of not having comtacs on the other ones, but it's gonna be just extra drama adding yet another variant for the niche audience who uses a separate NVG mod. I do hear the constant moans about bloat, so I'm refraining from extra items that add no real substance.
@ZX Zero - Me too but I'm reserving it for insurgents later
@RocketRaccoon - My jackets do not hide hair, you probably have a mod conflict. This mod adds vanilla style coded apparel, nothing more. When you have a ton of several mods and it messes with the layer system, I didn't cause that.
@Redneck Princess - Got an error log? Because that's not a normal effect of this mod, I'm banking on mod conflict because I can boot things fine and errors like what you described don't occur.
@Mikado Biden - Well let me explain, it's because it takes bloody effort to draw up a new bench. Textures and .xml are a pain in the butt for a RimWorld mod that I'm not too motivated to deal with compared to doing what I like in my own free time
@Ganteliero - Can't wear them how? Not enough details here.
@Driver - Maybe in a future update, been holding back on similar clothing with slightly different camo because of constant moaning and complaints about "bloat" so I'm damned if I do and damned if I don't.
@Swaggy - Look, I get complaints when the armours offer nothing different whatsoever despite several variants, and I get complaints when they do have something different to offer. I've made the choice to just do what I like because I can't have contradicting complaints hinder me from making things happen
@Briefing Case - You can add mods like these mid-save safely with the only side effect being automatically disabled in stockpiles, removing them mid-save leads to errors.
In all seriousness, you just sent me a sarcastic question, with no error log or explanation of what "is not working" knowing full well other mods like Combat Extended could cause mod conflicts and issues. Come on lad, it's 2025 help me out here yeah?
getting a texture error for M56 Webbing
details in duscussion thread