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I will update this mod as soon as possible, because I'm currently working. When I'll have the time I'll do the update :)
Also, keep me noticed about feedbacks and stuff.
"Wild Cultivation" creates new plants, identical to the original ones and made to be spawned in the wild.
"Forageables" simply patches existing plants to be spawned in wildness, and in clusters too (a feature that "Wild Cultivation" doesn't have).
So I think using both of them will result in a cumulative spawning of plants.
For example, pumpkins by "Vanilla Plants Expanded". With both mods installed, you'll find "normal" pumpkins (by "Forageables") and "wild" pumpkins (by "Wild Cultivation").
Finally, I suppose they are compatible each other. However, if you find/found an incompatibility, please report on the comments section.
Also, if you can suggest a mod that has plants you want to find on the map, I'll be thankful.
I could do even better if someone is so kind to help me with a little patch issue that I'm trying to resolve. If you do know well how to write mod patches, you're welcome.