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https://pastebin.com/ZDhZRvw2
Desperately needs a cohesive plan and gameplay to support it.
To talk seriously. Every "official" zomboid release brings something great but breaks a lot of things. I guess it s now better to stand by and wait for the final build (and maybe multi player) before going ahead.
Meanwhile, there is time, i estimate, couple months, this can be the moment to gather people of talent, that have time, knowledge, and ideas. Hydrocraft needs a complete rewrite, patching will not work anymore, that is a no go.
On one hand, list the features, remove the useless ones, or the most buggy, try to redesign a "core" Hydrocraft, that will keep it simple, the "engine".
On the other hand, even though i dont know how technically it would work or if it is even possible, have sub mods, agriculture, construction, weaponry, mining, tailoring, etc. That would split the problems (and create maybe some others due to dependencies), and make it easier to manage for multiple authors / teams.
Collaborate : there are gifted modders working around zomboid.
Everyone will agree that the people from Tsar, the author of Cherbourg, the weapon mod, Eris's mapping, (i m sorry i dont have the names in memory and cant use multiple windows currently), and those new maps i found recently, Pitstop being the latest, the Helicopter Expanded Event also, we have very very talented people on the scene.
I tried playing vanilla with all those mods and without hydrocraft, well, guess what, something is missing, big time, once you tasted hundred of hours of hydrocraft, lost a couple games getting killed by building a furnace, you just cant go back, it doesnt feel the same at all.
I dont know coding, i have a gift to see some things in code that usually explain problems, but i cant code. I know testing, though. I can just call out for talented and motivated people to gather, and get ready to do things the "good" way when Zomboid gets final, to be able to release an optimized, cleaned up, working Hydrocraft Core.
Then there will be time to add components, test them, and potentially break stuff without putting the whole mod in trouble, without putting all the charge and pressure on the same person.
So i guess the first step would be to find a real coder, someone who will be able to imagine a core, with a team of advisors able to determine what parts of hydrocraft comes first, what is minor, what is major, what needs to be isolated in its own sub mod. Then make teams dedicated on the sub mods.
Think first, act when things are calm and settled down. TIS might decide to make major changes before final release, and there s nothing worse than working hard on something to see it collapse due to decisions coming from outside.
just my 2 cents. Someone should set up a Discord to start gathering people. I wont do it, not enough time, not enough energy, covid took everything i had.
How can we help keep it alive?
https://steamcommunity.com/sharedfiles/filedetails/?id=2611723883&searchtext=
i guess it would be good to split hydrocraft in different blocks, first to avoid stepping on other mods foots, Firearms for example is working great, well, was before .54. There could be a agriculture hydrocraft, a mining hydrocraft, etc... that would make the work easier when the core devs from indie stone decide to trash the whole game by changing the roots of item distribution, for example, splitting the effort between different individuals. But as it is today, hydrocraft is just impossible to maintain, it was an impossible task 2 years ago, it became something even worse.
[code]
function: calcWater -- file: HCFarm_vegetableconf.lua line # 157
function: getWaterLvlColor -- file: ISFarmingInfo_overrides.lua line # 195
function: render -- file: ISFarmingInfo_overrides.lua line # 18.
[26-09-21 06:25:56.374] ERROR: General , 1632630356374> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail line:82..
[26-09-21 06:25:56.375] ERROR: General , 1632630356375> DebugLogStream.printException> Stack trace:.
[26-09-21 06:25:56.376] LOG : General , 1632630356376> -----------------------------------------
STACK TRACE
[/code]
Don´t quite know if it´s a mod conflict or something else...
but (i didnt update hydrocraft), it was because i think i had added these ones recently:
i still have to pinpoint which ones might have caused it to happen but maybe if you also added 1 of these, we might have it common or something? (via mods/default.txt)
mod = ESAmmoCheck,
mod = TET,
mod = ExtraSauceInstantConsolidate,
mod = SaltMod,
mod = Threads,
mod = CastNailsMod,
mod = check,
mod = ESBagMerge,
mod = WoodGlueMOD,
mod = SugarMod,
mod = Ramen,
mod = YeastMod,
mod = ThrowingHuntingKnife,
mod = ESAutoEquip,
mod = ESGunSwitch,
(Run straight down a road and get a hiccup every 5-10 secs.)
The game plays fine with no mods/ all mods other than Hydro active.
Stutters when hydro is active (By itself or with other mods).
I have a good save with this mod, but with farming errors.
https://steamcommunity.com/sharedfiles/filedetails/?id=2081538550&searchtext=hydrocraft
I can use this new version of the mod and play on my save?
Thanks for answer
Btw if anyone doesn't wanna use the downloader for some reason just go into steamapps/workshop/content/108600/ and find the mod via the workshop id: 2557718408.
Stay Safe Out There Boys n Girls !
@bex11 the solution worked for me. You have to unsubscribe. Install the mod manually. Find the two files mentioned in the solution (use the search command in explorer). Edit each file through notepad, and replace their contents with the corresponding contents of the linkz provide. One of the files is not colored right and will not transfer the formatting correctly when copying and pasting. Have paste bin color the content and it will transfer fine. Restart and the book should be there. BTW I started a new game.
Tried it out, The books, the spices, everything seem to be working properly! Thanks a lot!
Distributions_HC.lua
https://0bin.net/paste/TIkE8ytZ#p9XPJiSDLGlRMFYUFxJW7dDDLB+uLvEX3hdf14OVZZn
ProceduralDistributions_HC.lua
https://0bin.net/paste/8JMt6CPU#scK8h+2nRulLhsp4KEPR0-fap6I01B9DhV+384zmo38
BabaJaga [créateur] 28 aout à 12h16
Hi, due workload on my other parts of life, I do not intend to maintain this. HC right now is a big mess codewise and needs proper cleanup to get going further.