Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Stats rebalancing is for the most part, but i'm also planning to do a texture makeover by commissioning an artist. I'll not release the update until everything is done, probably in a month or so.
also theres a new turret(s?)
P.s. It can be done easily using Notepad++, and the Find&Replace option there.
Is that true for this version as well? (I'd assume so.)
And, if so, would it be possible to address this?
And to solve this , you need to change the text of all 5 xml files in the mod folder(generally named by mod ID)\Common\Defs\SoundDefs as below
Change all
<li Class="AudioGrain_Folder"> to <li Class="AudioGrain_Clip">
<clipFolderPath> to <clipPath>
</clipFolderPath> to </clipPath>
for bugs please post the details like screenshots or video in the pinned discussion thread.
Also, something is going odd. My shooting 15 guy jumps on the ieigs and suddenly it's giving chance to hit in the 10000's at all ranges and then the shots land nowhere near?
(I'm running in 1.2 for mod compatibility atm.)
- Attempt to fix artillery accuracy issues
- Changed 60cm shell explosion impact sound
- now compatible with RW 1.3
- added 75mm leIG 18 Light Infantry Gun (Howitzer)
does CE supports cross-map artillery?
Red_Bunny — Today at 12:19 PM
No