Total War: WARHAMMER II

Total War: WARHAMMER II

OP Beastmen and Taurox
17 Comments
Kekec  [author] Oct 30, 2021 @ 5:51pm 
If bugs, lemme know ;)
Kekec  [author] Oct 30, 2021 @ 5:51pm 
Should work with SFO :)
Flying Katz Oct 29, 2021 @ 6:17am 
SFO?
Strykarr Sep 12, 2021 @ 6:55am 
such a fun mod, to live out my beastmen rampage dream
Kekec  [author] Aug 19, 2021 @ 11:12pm 
I've created a lot of mods like these for myself, just haven't published them yet, so it was ready to go when you asked. Cheers :)
Fenris Aug 19, 2021 @ 1:46pm 
Wow, I didn't think you would do everything in the same day, although I don't know how much work it takes to make a mod. Thanks a lot.
Kekec  [author] Aug 19, 2021 @ 10:57am 
@Fenris
You'll be glad to hear I made a Lizardmen mod - you can find it here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2579339291

Also - I've updated the Chaos Dawi mod, so it should work now. Happy gaming!
Fenris Aug 19, 2021 @ 4:45am 
This mod and the others you've made are a lot of fun to play.
Can you make a mod similar to this and the Dark Elves but for the Lizardmen faction?
Also the Chaos Dawi mod does not work for me. Is it necessary to update it or is the problem me and another mod interferes?
ghanci Jul 20, 2021 @ 2:53pm 
Ohh ok, good to know. Thank you :)
Kekec  [author] Jul 19, 2021 @ 8:12am 
Hey, ghanci, this is because all of the player's units have Stalk and are invisible to the enemy until you start attacking -- so it doesn't set up proper defences. A feature, not a bug :)
ghanci Jul 19, 2021 @ 7:46am 
First of all thank you for this mod :)
I've used your other mods and they work fine (Did not check after last DLC). But with this one when i siege, AI starts on the right side behind walls, grouped together and does not move till i attack one of its units.
I checked the mod with PFM and i think it doesn't change AI siege defence behaviour. Any ideas?
mcdougiehowser Jul 18, 2021 @ 5:55pm 
any chance you could apply these effects on troops to the other factions? maybe lizardmen? specifically that one the buffs big dino's. i dont remember his name tho
pandaling Jul 16, 2021 @ 5:19am 
funny enough i find beastmen and Taurox are quite OP already. I can only imagine the chaos
Aquatic Lagomorph Jul 15, 2021 @ 9:21am 
Yeah, at first I wasn't sure the mod was working, then i noticed an auto resolve went from `decisive loss` to `decisive victory`. Then I scrolled over all of Taurox's buffs.... Good job mate!
Kekec  [author] Jul 15, 2021 @ 1:16am 
Glad y'all like it! I've hidden a lot of gems into the unit buffs like vanguard deployment, stalk, flaming/magic/frozen attacks :)
Aquatic Lagomorph Jul 14, 2021 @ 7:33pm 
love it!
Gorilla God Jul 14, 2021 @ 12:14pm 
I enjoy it quite a bit, thanks!