Arma 3
Project injury Reaction (Ace Medical Compat)
183 Comments
Broken Native Jul 19 @ 9:10am 
Any Reason it would keep saying "not found" after downloading it??
☠ Kibbe_Surdo ☠ Jan 31 @ 2:50am 
@LAND0_NORRIS Why does it suck ?
HBAOplus Nov 22, 2024 @ 6:31pm 
everyone, you may use Death and Hit reactions instead, much less issues will be found
https://steamcommunity.com/sharedfiles/filedetails/?id=2993442344&tscn=1732311159
Zandrus Aug 15, 2024 @ 9:58am 
Update?
☠ Kibbe_Surdo ☠ Nov 12, 2023 @ 10:24am 
This works please ?
Kardagan Oct 19, 2023 @ 7:01am 
update :steamsad:
theFunnymonke726 Oct 6, 2023 @ 8:10pm 
make the ai save their buddies
LAND0_NORRIS Aug 7, 2023 @ 1:18am 
this mod sucks lol
redfox4755 Apr 6, 2023 @ 4:25pm 
Hello can you fix the mod pls i didn't notice this existed and i need it please fix the mod!!!
MunkSWE92 Mar 22, 2023 @ 9:55am 
needs updating
Lastman Mar 10, 2023 @ 4:59am 
the key is not working, i loaded it in my server but when i try to join the server it is not recognized
FraggerNut Mar 8, 2023 @ 4:57am 
Is this compatible with the latest versions of PiR and ace?
AssyrianFighter Feb 24, 2023 @ 2:45pm 
I really like this mod and I enjoy it. But, I would like to ask if it would be possible to still include the helmet bouncing off someone's head or gun falling out of someone's hands when shot in those areas as an option in the mod menu so on default it won't be activated but you can if you want to?

I would really appreciate it if you took this into consideration.

Thank you
Teseł Feb 5, 2023 @ 7:09am 
Hey. Are you still active? Everything was working fine until 03.02. Cucumber updated his mod with new thing that sadly broke the compat after all this time. Accoriding to the changelog he messed with explosion fragmentation. Are you willing and capable of coming back to this mod?

RPT after throwing a frag

15:01:09 Error in expression <)];
};
};
} ELSE {

for "_i" from 1 to (_count / 2) do {

_speed = 100 + (random>
15:01:09 Error position: <_count / 2) do {

_speed = 100 + (random>
15:01:09 Error Undefined variable in expression: _count
15:01:09 File Pir_frags\Functions\PiRfrags.sqf..., line 29
15:01:09 Error in expression <r (((agltoasl _this) select 2) < 0) or (PiR_frags_on == 0)) exitWith {};

para>
15:01:09 Error position: <PiR_frags_on == 0)) exitWith {};

para>
15:01:09 Error Undefined variable in expression: pir_frags_on
15:01:09 File Pir_frags\Functions\PiRfrags.sqf..., line 1
figamuha Jan 12, 2023 @ 11:21am 
guys thanks very much, this is most good mod
Stray Aug 3, 2022 @ 7:06pm 
For the Writing in Agony Animations they would have to put that into the list of Unconc animations for it to show up there's another PIR ACE3 Compatibility that may be what you want as it has helmet knocking off and AI knocking down and crawling when hit.
Con is that for it to work it's still linked to Project Injury Timer and such though the medical is gone, Players and AI will still have a chance to just straight up die after a certain amount of time or actions such as just being shot once unless you disable injury into death settings, and it's uses a more resources then this
Stray Aug 3, 2022 @ 7:04pm 
I don't think they can fix the AI Remaining prone when ACE3 Unconsciousness from what I could look at it's related to a Unconc Animation that has a chance to play when AI or Player wake up but the animation linked to the freezing seems to lock out any moving till another animation is forced or reset, and from what I could see I think it's the same animation that's related to Players and AI sliding on the ground after waking up (Which is also fixed by resetting animation or a new animation happening for some).
Hereditary Jul 16, 2022 @ 11:42pm 
as well as the injured AI not reacting after waking up and the broken keys do you think it'd be possible to have a 50/50 chance or configurable chance on having base ACE sleepy head mode and then also the writhing in agony animations that just play until they bleed out? I was hoping this is what the mod would do but instead it's just the reactions and none of the downed animations.
Devon Jul 12, 2022 @ 1:38am 
Do you plan on fixing server keys and the issue of AI remaining prone and unresponsive when waking up?

AI when knocked unconscious, when woken up have weapons put away and remain prone. @Stray and @Ostross have reported this before...
Trayington Jul 6, 2022 @ 4:00am 
the actual icon to use project injury isnt showing up for me, any help?
Stray Jun 12, 2022 @ 12:11am 
PIR didn't even have the advanced medical animations and such when this was made, it's designed to work for ACE3 and not cause issues other stuff is related to PIR Advance Medical which would break it with any other medical system
Reticuli Jun 11, 2022 @ 2:22pm 
@blarcy I don't think so. This is just a small part of PiR and is missing the best stuff. Obviously there's broken stuff in main PiR, too, but the best of PiR certainly isn't in this scaled down version for use with Ace Medical. Use ACE+KAT plus a bunch of other mods to try to approximate PiR.
GucciDog May 11, 2022 @ 1:42pm 
Whenever i attempt to heal an injured AI unit on the floor, i don't even have a millisecond to react to the quicktime event and i already checked the addon options, any help?
blarcy May 5, 2022 @ 11:35pm 
@Infallible Kitten
Addon options, you can adjust everything to your liking
Infallible Kitten Apr 18, 2022 @ 11:22pm 
Is there a version that does include the dropping weapons and helmet?
HBAOplus Apr 14, 2022 @ 8:01pm 
Hi, when ACE3 medic loaded, does your Project injury Reaction (Ace Medical Compat) mod compatible with KKA3 Injured Animations?
https://steamcommunity.com/sharedfiles/filedetails/?id=2172423762&searchtext=injury+animation
[PTH] Nikodga Apr 11, 2022 @ 8:50am 
resigned it myself, will take down if original author request me to do so
https://steamcommunity.com/sharedfiles/filedetails/?id=2792557185
SpookeyWookey Apr 5, 2022 @ 2:47pm 
yea, can't use it on a server either. Key is fubar.
GucciDoublePluggers Apr 2, 2022 @ 11:33am 
The public key is also messed up for me.
supercid87 Mar 15, 2022 @ 7:13am 
is the public key messed up on this? I can't get my dedicated server to accept the key for clients.
PlutoPlays1 Mar 4, 2022 @ 5:27pm 
Please fix the issue with infinitely stackable hit animations
GhostRecon101BN Feb 26, 2022 @ 4:44pm 
so which to 2 mods do i use, ace compat and original pir mod or the mod with ace that disables its medical?
gman Feb 21, 2022 @ 4:24pm 
update pl0x
ZERODARK Feb 1, 2022 @ 5:52pm 
I'm torn between the two mods. I love ace medical but I really like the shellshock animation in PIR when an explosion goes off near you. Can we get that & ace medical ? That would be amazing.
Jamaal Jan 15, 2022 @ 11:14pm 
Still working ? ( i mean , ACE had a lot of updates recently )
Muew [Andersen] Nov 3, 2021 @ 6:50pm 
For some reason this does not work on my dedicated server running the OPEX mission.
Stray Oct 26, 2021 @ 10:45am 
Also, I don't know if Battlekeeper is still helping with this but something that might help with AI not moving when waking up while I don't know how possible it is to implement, the AI seem to be stuck in prone unarmed animation, it's fixed by stop animation, shooting them or causing them to do any animation when waking up so if possible it might need a trigger on AI when waking up to do a weapon switch animation to their primary weapo
Stray Oct 26, 2021 @ 10:40am 
Really weird i've been playing with the mod and SOG DLC and haven't crashed
Check your additional mods
[СА] Graf_Maximus Oct 23, 2021 @ 7:09am 
Hey, can you fix please the problem from the last update that when you launching the game with SOG DLC + Vietnam mods it crushes the game, but i guess it conflicts DLC or smth, before last 30th september update everything was fine
MrTG Oct 9, 2021 @ 11:03am 
When I use a fixed weapon, my fire suppresses the AI and won't animate
TheDudeAbides Oct 4, 2021 @ 2:09pm 
We identified the cause of the crash. It has to do with the SOG PF Main Menu that is at fault. When we use the addon that restores the default main menu screen the mod loads and functions as intended.
TheDudeAbides Oct 2, 2021 @ 8:40am 
It started right after the last update of the mod. I was experiencing the crashes before 1.1 was released
Greifus_OnE Sep 30, 2021 @ 9:59am 
This mod unfortunately causes crashes when launching into the ArmA 3 menu with the 1.1 Prairie Fire update.
TheDudeAbides Sep 30, 2021 @ 6:51am 
My group feels the same way about PiR.
wolfprivat Sep 30, 2021 @ 5:34am 
always crashing as well; thx for mod; never wanna play without ^^
Peacekeeping Infantry Battalion Sep 30, 2021 @ 5:10am 
crash
Kolljak Sep 30, 2021 @ 3:49am 
unfortunately between the time of me posting now the group i was structuring is no longer around. and i have ceased being their server manager so i have no idea and cant help you with it.
TheDudeAbides Sep 30, 2021 @ 3:02am 
New update is making my game not launch. I ensured it was this mod causing the crash.
GUS  [author] Sep 30, 2021 @ 12:27am 
try now @kolljak . If not ill just redo the keys just been bit busy with work havent had much time to pay attention to the threat so my apologies
Kolljak Sep 27, 2021 @ 9:43am 
@GUS as makarov mentioned below it is typo'ed and needs fixed. just @ing you to get it to show in your inbox.