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I just couldnt play the original UI... it sucks
UI on top of it. Otherwise seems great.
And, tbh, even though I sent my suggestions to Feral and they were aware of them, in the end they didn't solve the modding issues mentioned under PLANNED (as far as I know) and they'll no longer update the game with "new features" meaning they'll never solve those UI modding problems. So I'm still not sure how to solve this and what to do with unmovable campaign map in upper right corner, or whether I can do something with news panel that would make it more readable. We shall see.
But best copy this 2534869844 folder, past it into
C:\Users\USER\AppData\Local\Feral Interactive\Total War ROME REMASTERED\Mods\My Mods
name it something else like Better UI My Version and then make changes. Then you should be able to update the original Better UI mod without troubles in future, in case of updates. But for now, on launch just play your own version from My Mods folder and disable the original one from workshop.
Also, yeah maybe they'll post something more on github eventually.
Do you know what the "additional clipping" that shows up in frame definitions is about? What does it do?
Example:
"additional_clipping":
[
{
"x": 0 ,
"y":-20,
"width": 1820 ,
"height":840,
"anchor":"BR",
"align":"BR"
},
Thanks.
I'm looking for a source for an good explanation of the coding for the .pos files. I'm working on a mod of my own and I have them mostly figured out but there are a few things that I don't quite understand. I've searched on the internet but haven't found anything. Thanks.
Solid mod, thamks!
About Update 2.02 - it breaks quite a lot, i'll start working on it when I have time.