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Maybe this can help?
Which file and how to manipulate the file to control the spawn rates manually? I like to play with sandbox settings set to all things spawn in abundance. With that setting, almost every zombie has a note if not more. I just want to change the settings for myself so I can realistically play with your mod enabled.
I read previous comments that you made and I don't quite understand. I am very new at understanding the files information once I open them. Can you point to specific lines in the right file(s) that are the lines I should change?
1. png Images that are correctly sized in the /ui/LootableMaps folder
2. Item scripts that look like this
item Note_58
{
Type = Normal,
DisplayName = Note,
Icon = Map,
Weight = 0.1,
Map = media/ui/LootableMaps/Note_58.png,
}
3. To get them to spawn on zombies, you then need to import into the distributions file with your own lua file in /media/lua/server/Items
Feel free to download the mod and look at the files, everything you need to recreate this mod in your own way is there.
My name- eventually. Kinda burnt out right now but ill add more later.
Dunning-- right now its set to something like 0.5 per note. I could lower that to 0.1 or 0.05 or something and make them more rare.
Only concern is the spawn rate, currently finding a note on every second zombie, some guys even have more than one, so after killing a couple dozen zombies I was already finding duplicates.
Otherwise, good stuff!
You're still gonna go through the reddit comments right?