Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/sharedfiles/filedetails/?id=2465364521
https://steamcommunity.com/sharedfiles/filedetails/?id=3038748382
[Pawn Badge Fan Fork [Adopted]] Patch operation Verse.PatchOperationAdd(Defs/AlienRace.ThingDef_AlienRace[race/intelligence="Humanlike"]/comps) failed
file: ...
[Pawn Badge Fan Fork [Adopted]] Patch operation Verse.PatchOperationAdd(Defs/AlienRace.ThingDef_AlienRace[race/intelligence="Humanlike"]/inspectorTabs) failed
file: ...
Cannot post the entire log here it seems.
not a programmer, at least in the professional sense, taught myself c# to make mods for rimworld, so i have to work through the diagnostic routine, your correct, it was in part related to the lack of Alien Races in your mod list, however the errors were totally harmless, and the patches that were failing wouldnt actually cause any problem.
i havent updated the github with the current build, or even the 1.5 build im afraid, its something i often forget to do. but i can do one better, and ive fixed the issue, thanks to the information you supplied, which allowed me to recreate it :)
[Pawn Badge Fan Fork [Adopted]] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[race/intelligence="Humanlike" and not(comps)]) failed
file: E:\Games\steamapps\workshop\content\294100\2526040241\1.5\Patches\CompBadges_Patches.xml
This error is shown even if I load it with just core and Harmony.
https://imgur.com/1WXFpja
In my experience as a programmer this kind of errors are usually caused not by what I have, but rather by what I don’t have. Like HAR for example. I stopped using HAR after biotech release.
For now, can you upload previous version on a github?
hmmm thats curious, did you get ingame to see if the badge tab was still displaying?
the update was changing how the badge tab is added to pawns, as the original method was causing some pretty serious issues with Humanoid Alien Races- the original author edited defs after startup.
if possible, it would be handy if you could also test it with Just this, Harmony and core loaded, to see if the issue persists, i have a feeling the problem your experincing is due to a conflict with another mod
[Pawn Badge Fan Fork [Adopted] - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef[race/intelligence="Humanlike" and not(comps)]"): Failed to find a node with the given xpath
[End of stack trace]
Mod worked perfectly fine before.
im afraid thats a little biot beyond the mantle of caretakership and more into the realm of development- which i usually try to avoid for adopted mods, keeping to fixing bugs, otherwise it becomes a slippery slope.
i can certainly add it to the list of things to look into when i have some time for it, but that list is Long, and full of terrors.....
been awhile since ive looked at this mods code, so i Could be mistaken, but i believe any previous compatability was handled on their side, in which case it would be best to let the author of that mod know
Never responded
i take it you never managed to get hold of saucy?
Right now learning basic C# lol
o7, wassup?
downloaded you repo just now cause it was bugging me and i had a moment, on load theres
Exception reading Icons.xml as XML: System.Xml.XmlException: The 'defName' start tag on line 4 position 4 does not match the end tag of 'defname'. Line 4, position 19.
its case sensitive, 'defName' instead of 'defname' that will be stopping that entire file being loaded, which would explain why its not loading them!
https://steamcommunity.com/sharedfiles/filedetails/?id=2559009601
https://anonymous.4open.science/r/test-5B0E/Defs/Icons.xml
got a repo up i can have a look at?
not overly familiar with that mod, but id guess thats because they use a destructive prefix, and while i could patch their patch, thats more of a last resort solution,as any changes to their patch in the future would break that, it would be better if they could avoid destructively prefixing methods- it might not be possible in this instance, depending on what their patch does