Teardown

Teardown

Forcefield
20 Comments
Dj Macca Jan 27 @ 5:19pm 
he killed me
Dj Macca Jan 5 @ 12:04pm 
i dont think
Dj Macca Jan 5 @ 12:04pm 
now sanic will never touch me
Gathur_Armys Dec 22, 2024 @ 2:14pm 
Like, u can make a colisonless bubble that only collides with projectiles
Bobbert >:) Jul 29, 2023 @ 4:02pm 
Could you make a mod map that there is a lab with a forcefield that has health to it but it can regen and the only way to stop it from regenerating is by destroying the core?
FerdiBerdiii  [author] Feb 6, 2022 @ 4:19am 
I haven't seen one piece so I don't know what you're talking about specifically. Does it function the same?
Confl1ct Feb 6, 2022 @ 1:08am 
What about you make a Mod about the devil fruits from one piece? Like the barrier fruit :3.
CokedBadger Nov 11, 2021 @ 11:06am 
Oh ok
FerdiBerdiii  [author] Nov 11, 2021 @ 9:45am 
No because I have no access to other mods' bullets and can't edit the game's bullets.

You could fake it with a invincibility mod.
CokedBadger Nov 10, 2021 @ 10:33pm 
Does this defend against bullets?
Controversial Man Jul 6, 2021 @ 4:29pm 
world eater 2.0
someonewhoexists Jun 22, 2021 @ 7:03am 
bztztzh
FerdiBerdiii  [author] Jun 21, 2021 @ 12:19pm 
Have done that, have lagged my game like that.
StrainZex Jun 21, 2021 @ 12:16pm 
Alright I see
Mifflin P. Dunder Jun 21, 2021 @ 12:03pm 
Note to self: do NOT play on dynamic maps with forcefield on
FerdiBerdiii  [author] Jun 21, 2021 @ 11:18am 
@Turbat, thats the thing the mod has a UI telling you the keys. It should show up ingame. And I understand keys are limited which is why I made them rebindable.

I'll put the default keys in the description though.
Turbat Jun 21, 2021 @ 10:57am 
@FerdiBerdiii yeah, I know that mods have to be turned on.

the problem is that nowhere is it said how you use it.

I assume it's something you can always do by pressing a key but you never told us what it is. also, don't know how to access the settings and it's overall a bad choice not to make it a tool, since it means it'll overlap with other mods that use one of the limited keys modders can map.

so maybe at least include the keys in the description, and at most make it a tool or toggleable via a key that few use.
FerdiBerdiii  [author] Jun 21, 2021 @ 10:04am 
@Turbat you need to turn the mod on, then it should show up in game. It's not a tool you can just select.

@Strainzeg, it can only stop physical objects. And cross mod compatibility with a mod like this is a dream. And kinda annoying to program too, not impossible however. But other mods would have to support it. Vanilla weapons like the bomb and pipebomb should get pushed away though.
StrainZex Jun 21, 2021 @ 8:54am 
Awesome but does it stop bullets and rockets?
Turbat Jun 21, 2021 @ 4:29am 
isn't in my modded items, no instructions. unusable for me.