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;).
NPCReplacements=(FromClassName="RR_StarRazortooth_Character_BP_C",ToClassName="RR_SpaceStarHammerheadShark_Character_BP_C")
The Classname is also the Creature ID on Arkids. SO for this mod, you will need the Creature ID/classname if the creature you want to change. You will need a line for every dino you wish to either disable or swap out for a different one.
The Classnames are listed above for every creature in the mod.
Hope this helps.
NPCReplacements=(FromClassName="",ToClassName="")
To elaborate where you would make changes... its between the quotes ""
NPCReplacements=(FromClassName=" - insert between quotes here ",ToClassName=" - insert between quotes here ")
For example, if i wanted star razortooths to not spawn, i would do this
NPCReplacements=(FromClassName="RR_StarRazortooth_Character_BP_C",ToClassName="")
Note the toclassname="" to prevent from spawning, do not put anything inside of these quotes.
Only exception is the Ostrich, it have a turn radius like a Battleship, the walking animation is too slow so it slides over the ground and the idle sounds plays a little too often for me.
Hope it will be fixed, for the time being i will disable the spawns for them in my world.
Blueprint'/Game/Mods/RRMod_StarAnimals/StarOstrich/BP/RR_StarOstrich_Character_BP.RR_StarOstrich_Character_BP_BP'
Blueprint'/Game/Mods/RRMod_StarAnimals/StarOstrich/BP/RR_GlowStarOstrich_Character_BP.RR_GlowStarOstrich_Character_BP_BP'
Blueprint'/Game/Mods/RRMod_StarAnimals/StarOstrich/BP/RR_FireStarOstrich_Character_BP.RR_FireStarOstrich_Character_BP_BP'
Blueprint'/Game/Mods/RRMod_StarAnimals/StarOstrich/BP/RR_PhoenixStarOstrich_Character_BP.RR_PhoenixStarOstrich_Character_BP_BP'
Blueprint'/Game/Mods/RRMod_StarAnimals/StarLeatherwing/BP/RR_RR_ColorStarLeatherwing_Character_BP.RR_ColorStarLeatherwing_Character_BP'
Also dont seem to find any ostriches but thats propably just me being blind
Any way to reduce the spawnrate in the configs?