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ENEMY TAGGIN SYSTEM
https://steamcommunity.com/sharedfiles/filedetails/?id=2057294714 --- amazing detection system
GHOST RECON CAMERA
https://steamcommunity.com/sharedfiles/filedetails/?id=1284600102
WILDLANDS HUD
https://steamcommunity.com/sharedfiles/filedetails/?id=2592161047&searchtext=wildlands
PIR AND ANIMATIONS
https://steamcommunity.com/sharedfiles/filedetails/?id=1665585720&searchtext=PROJECT+INJURY
https://steamcommunity.com/sharedfiles/filedetails/?id=2411197249
it should be, reggardles let me explain how ai detection system its tweaked:
enemy ai detection its affected taking note on player stance (armor and weather conditions too)
standing = ai totally detects you
crouch = ai detectsyou an half percent of time
prone = ai detects you on interaction or shooting taking note on distance
(while ghostcamo active) ai wont detect you at all (kind of overpowered must be worked on but really arcade at the moment)
if you have any problem while using vcom let me know
NOW MOD ITS USED VIA ACTION COMAND
PRONE AND CTRL + S STILL WORKS , MEANWHILE U STILL HAD CAMO ON
hey dude gonna check that up , really apreciate ur feedback and sharing that , hope to implement that in the next update <3
(vestcontainer player) setobjecttextureglobal [_index,"texture"];