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Thanks for making it
Later you wrote that you fixed it. However, everything remains unchanged for me, although I re-subscribed to the mod. Perhaps you can help me? I also noticed that there is a glitch on the map, when the white lines of trade routes do not disappear from neighboring areas and are constantly visible. They drive me crazy. Maybe someone knows how to deal with this?
Hey Hannibal, glad you like the map. This mod only add provinces and resources, you can check the files if you want. I think the AI behave the way it does because of the additional income the new provinces and resources provide. More money, more armies.
Anyway, strongly recommend this mod plus the one which adds the 150 units. The mods seem to be perfectly compatible, and I am not sure exactly which mod is making the AI so aggressive, but I am sure you will have a really great campaign with these 2 mods active. The map is really good also. Settlement density is perfect. Congratulations for great mod to mod author.
This is the best campaign I ever played (been playing this game for like 10 yrs). The AI is being really aggressive on all fronts... 1-2 stack armies at several different provinces almost every turn. The romans have mega armies- several stacks moving in one big group, just brutal to fight off.
did something happen to your Mod? I am subscribed to it but I don't see it in my mod list anymore somehow.
Thank you.
@Rendaus Can you make a 12 TPY version? There are other 12 TPY mods out there but they confilct with this one.
También te recomiendo que borres el archivo map.rwm para que el juego genere uno nuevo con el mapa actualizado
Ahora simplemente crashea mostrando:
Error in descr file
data/world/maps/campaign/imperial_campaign/descr_regions
.txt, line 13::1: "unable to get name for region
'Tribus_Brigantes' from stringtable"
In case I wanted to do something like change where the Hanging Gardens of Babylon are located? Thanks :)