RimWorld

RimWorld

Advanced Doors
70 Comments
Morphium  [author] Aug 10 @ 9:55am 
Should be fixed now
inlcuded the SOS2 doors too
Morphium  [author] Aug 10 @ 9:39am 
@The IronFist
thats because of the ParentDef. need to take a look as i havent patched it for the space ion the new dlc
TheIronFist Aug 9 @ 7:51pm 
Good mod but why don't some doors have the airtight property? Like when i look at the airlocks they say they're not airtight same with the military blast door even tough the weaker security door is airtight
BugWolf Aug 5 @ 11:58am 
Ooohh! Thank you, thank you, thank you. Another mod from my list that now works with what feels like the best update to the game in years! Can't wait to test it in a ship!
Morphium  [author] Aug 5 @ 5:54am 
update is pushed.

if anybody knows somebody to draw additionel textures fpr the other door sides, reach out or recommend
Unstable Energy Jul 30 @ 1:07am 
1.6
You def got some cute and powerful mods going, looking forward to it.
BaiChuanXia Jul 24 @ 12:15am 
1.6?
Morphium  [author] Jul 7 @ 5:59am 
@Tyrant
Mods will be updated to 1.6 but i don't have a Timeframe right now.
Sometime soon :)
Tyrant Jul 6 @ 1:10pm 
Hope it's alright if I ask, will you be updating your mods to 1.6?
UyTheo May 30 @ 4:33am 
would it be possible for the double doors to be usable with rebuild instead?
Halfelfaedyn Dec 23, 2024 @ 6:27pm 
Getting this error:
Error in Advanced Doors, assembly name: AdvancedDoors, method: Building_AdvancedDoor:Draw, exception: System.MissingMethodException: Verse.Rot4 RimWorld.Building_Door.DoorRotationAt(Verse.IntVec3,Verse.Map)
[Ref 61C71217]
at (wrapper managed-to-native) System.Reflection.Module.ResolveMethodToken(intptr,int,intptr[],intptr[],System.Reflection.ResolveTokenError&)
at System.Reflection.MonoModule.ResolveMethod (System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x00015] in <eae584ce26bc40229c1b1aa476bfa589>:0
Cat Kraken Dec 7, 2024 @ 9:53am 
hi, im having an issue with the mod, im not seeing the doors expanded double doors, i have the right version installed. any ideas?
SonOfNitrous Oct 4, 2024 @ 12:01pm 
same here
Archie Jun 13, 2024 @ 3:11pm 
Oh, found it. This method is now within Rimworld.DoorUtility.
Archie Jun 13, 2024 @ 3:09pm 
Getting the same error as Moissca, actually. The method DoorRotationAt has been deprecated and removed but I can't seem to find the replacement for this method.

Error in Advanced Doors, assembly name: AdvancedDoors, method: Building_AdvancedDoor:Draw, exception: System.MissingMethodException: Verse.Rot4 RimWorld.Building_Door.DoorRotationAt(Verse.IntVec3,Verse.Map)
Morphium  [author] Apr 23, 2024 @ 9:54am 
Im currently waiting for an artist for the east side, so until then i cant update it.
Alerios Apr 17, 2024 @ 11:27am 
Doors Expanded will not be needed anymore? I'm interested in waiting for it since both the original authors and the one with 'Dev' will not update it.
Morphium  [author] Apr 15, 2024 @ 9:48am 
This mod will not be converted to 1.5, but there will be a new mod without the Doors Expanded support as it wont be needed anymore.
thanatos Apr 13, 2024 @ 12:23pm 
hi possible 1.5 pls ?:)
Tearous Oct 4, 2023 @ 12:33am 
Why you dont make a 1x2 or 1x3 door? :steamsad:
Morphium  [author] Jul 9, 2023 @ 1:41pm 
@spec02alex, sadly not not really :/
spec02alex Jul 5, 2023 @ 4:34pm 
For the east west directions, is there a plan to make "Perspective doors" type of art style for them?
Morphium  [author] Jan 5, 2023 @ 11:05pm 
@Dawn Entity: Thank you! :D
Dawn Entity Jan 5, 2023 @ 9:38am 
just quickly, u forgot to change the mainpicture version number from 1.3 to 1.4 on to top left.
I was really about to not take the mod just because of it for a moment ;p
Morphium  [author] Nov 23, 2022 @ 9:52am 
@Killer Tamashi, because i find the Art for the 1x2 doors in east view not very good
Killer Tamashi Nov 22, 2022 @ 4:47pm 
Why is the 1x2 military door south only? It has so much more hp than the other options, and it's a damn shame I can't use it for my west/east walls
Stormbox Oct 26, 2022 @ 6:24am 
What sleep deprivation does to a person.
My bad! :isthisacoworapig:
Morphium  [author] Oct 26, 2022 @ 5:28am 
@Hazy, Wrong mod i think :D
but it did change the dependency for the SRTS Shuttles
Stormbox Oct 25, 2022 @ 7:17pm 
Smash Phil updated STRS.
Seems like he is continuing the updates as his old partner won't update the original one anymore.
https://steamcommunity.com/workshop/filedetails/?id=2878587061
super earths best dumpster diver Oct 23, 2022 @ 6:24pm 
Are you gonna add tribal curtains like Doors Expanded did? for some reason Doors Expanded breaks a few mods and I'd like to find an alternative that still lets me keep those cheap light doors purely for dividing rooms
Morphium  [author] Oct 21, 2022 @ 8:26pm 
this mod works for 1.4
except the parts for Doors Expanded and SOS2, as they havent updated yet, so i cant update :/
VelxraTV Oct 21, 2022 @ 5:13pm 
Please update to 1.4
xkp92110(orick) Jun 22, 2022 @ 12:46am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2824317009

when military blast door turn right or left that bigger door stuck in the wall.
the door is works but texture is weird.
sorry.i'm not good at english.
xkp92110(orick) Oct 29, 2021 @ 5:08am 
ver 1.2.3005
military blast door still showing up as invisible
Azraile Oct 27, 2021 @ 11:21am 
oh i though like they where linked doors in the kinda one door won't open unless the other is closed kinda deal ^.^;;;;

understandable considering last time i saw a mod like that it did not work well.
Morphium  [author] Oct 27, 2021 @ 1:10am 
@Azraile
like normal Doors...? the ones from the Base version of the mod are just normal Autodoors with a different Skin
Azraile Oct 26, 2021 @ 4:22pm 
how do the airlocks work?
Morphium  [author] Sep 30, 2021 @ 1:46pm 
@Pikadots i encountered the same problem as you, will take some time till there will be a proper Solution for it, as it will need to be done through c# sadly
didi Sep 29, 2021 @ 4:33pm 
and uh here's what it looks like:
https://imgur.com/a/7puRlra
didi Sep 29, 2021 @ 4:29pm 
Hi! You said earlier that you could unlock rotation for the 1x2 door? I tried doing it on my own by changing rotation to true in the def files, which works but makes the door 2 times larger when placed vertically for some reason. If it isn't too much trouble could you tell me what I'd have to change to make it rotatable without making the door look a lot bigger for some reason lol. Thanks!
Morphium  [author] Sep 11, 2021 @ 2:40pm 
@WindSheep sadly no
Morphium  [author] Sep 11, 2021 @ 2:39pm 
@Gorgidas
@Sacheverell
Should be fixed now
Gorgidas Sep 8, 2021 @ 9:42pm 
The military blast door is also showing up as invisible for me...any chance this is a bug others are having or is it an issue with my mod list? I really don't want to mess up my game by altering the mods for it but it is a pain to have an invisible door...
WindSheep Sep 7, 2021 @ 2:13am 
is there 1x3 & 2x3 door or airlocks?:steamhappy:
VelxraTV Sep 6, 2021 @ 10:55pm 
yess the beefy reinforced door my complex in the mountains needed all along. good bye wood
brucethemoose Aug 18, 2021 @ 6:57am 
Ah I posted this to the wrong page, meant to post that in perspective doors.
Morphium  [author] Aug 18, 2021 @ 3:51am 
@Brucethemosse
what exactly do you want patched? O.o
brucethemoose Aug 15, 2021 @ 9:46pm 
Feature request: patch for Rim-Effect Core's prefab autodoor.