Total War: WARHAMMER II

Total War: WARHAMMER II

Formations 2
93 kommentarer
InfoManiac 8. jan. 2024 kl. 16:38 
didnt really notice that on the older one. they seemed to use them properly.
CastledCard  [ophavsmand] 8. jan. 2024 kl. 15:49 
@InfoManiac It's disabled because they'll use it to their detriment a lot of the time
InfoManiac 8. jan. 2024 kl. 4:50 
AI Empire Halberds arent using pikewall. AI Tomb King Spearmen are not using spearwall.
EDIT: seems ai use is disabled entirely. Wonder if an issue caused this. The old one the ai used the abilities without issue for the most part except for spears if i recall.
lingeringslash41 11. juni 2023 kl. 12:01 
is it save compatable
ThrobbingforMorbius 7. apr. 2023 kl. 23:22 
i love this mod, but sadly it makes Ai cavalry and spearmen kinda stupid....stupider
spearmen typically wont engage with the rest of the army, and cavaly will swap formation at the last second and the stop infront of my lines at sit there and let me shoot them
Drengr 2. okt. 2022 kl. 13:20 
this works for dwarves. just the shield wall formation for obvious reasons. doesnt work for custom units.
LiquidThicc 31. aug. 2022 kl. 10:38 
SFO exclusive Tehenuhauin faction unit Red Crested Skinks (shields) don't have the regular shield wall ability like the normal skink counterpart
Rhys 22. aug. 2022 kl. 3:15 
what factions does this work with?
Ca Bong 22. aug. 2022 kl. 0:57 
it's a great mod, especially it's alive, lulz, Some question:|
1/ Will you port this to WH3 soon?!
2/ Could you give unit with shield or spear/halberd Iron Guard formation in order to protect artillery ?!
Gleen Cross 13. aug. 2022 kl. 6:11 
And by the way, the icons looks great, Kinggelbe is the name of the artist? If he/she releases a "icon pack" kind of mod for Warhammer 2 and 3, that will be a popular mod with the community for sure. I don't have anything against the artists at CA, but they did only a decent job with these games imo, there is potential for a lot of improvements. I wonder if they don't went too far because Games Workshop has some harsh directives that prohibits further customization
Gleen Cross 13. aug. 2022 kl. 6:06 
This looks pretty cool. I only used a shield wall mod that worked exclusively with dwarfs, if I "activated" the formation on a siege battle, at the walls, the game crashed immediately. I wonder if your mod has the same problem, most likely you assigned formations everywhere, idk if the AI can use a formation and then crash the game at siege battles
redtyrone 2. aug. 2022 kl. 22:53 
@CastleCard any chance of getting one for Sigmar's Heirs please
Azkor 2. aug. 2022 kl. 14:59 
@CastleCard Woohoo thanks
CastledCard  [ophavsmand] 2. aug. 2022 kl. 13:02 
@Azkor I added them. It's a mod I want to play with at some point anyways.
Azkor 2. aug. 2022 kl. 10:47 
Could we get a submod for the Legions of Nagash?
LiquidThicc 2. aug. 2022 kl. 9:18 
Wood Elves
Winterheart Guards is missing Spear Wall (Eternal Guard Spear Shield ROR)
Loec's Tricksters is missing Pike Wall (Wardancer Spear ROR)
IDK if Wardens of Cythral should have the Shield Wall (Wildwood Rangers ROR) because they are glaive infantry with shields?

WoC
Mirror Guard is missing Shield Wall (Chaos Warriors Sword & Shields ROR)

Skaven
Clan Vulkn Tailslayers missing untrained Shield Wall (Clanrat with shields ROR)
Also, should Eshin Triads and their ROR (Iksha's Triads) receive a Pike Wall ability? (They are guandao infantry)

Lizardmen
Honour Guard of Hexoatl missing Pike Wall (SFO Legendary Temple Guard)
Idk if Skink Cohorts, with javelins & shields, should have Spear Wall or Shield Wall?
CastledCard  [ophavsmand] 30. juli 2022 kl. 15:31 
@LiquidThicc Fixed
LiquidThicc 30. juli 2022 kl. 12:53 
The SFO Shadow-striders - spear infantry - special unit for Nagarythe is missing the pike wall ability
Norvegicus 12. juli 2022 kl. 9:03 
we need animation
sanguine_rex 7. juli 2022 kl. 3:05 
This mod is awesome, was disappointed when the old one got abandoned; was hoping you could make it compatible for Sigmar's Heirs, it basically adds new variation of empire units
manolo 25. juni 2022 kl. 6:55 
Sounds great, would be nice for The End Time (TET). cheers
Mátyás "CORVINVS" FR|HUN 23. juni 2022 kl. 14:52 
can u make compatiblity for radious ovn and southern realms?
redtyrone 22. juni 2022 kl. 18:30 
Sorry to be a pain but does this work with OVN ?
redtyrone 13. juni 2022 kl. 20:09 
Sorry ti be a pain but does this work with OVN ?
Elysia Felis 26. maj 2022 kl. 6:59 
thanks for update,it surely be fixed,but in Custom combat test,when AI cavalry use cavalry formations and meet the spearmen,AI cavalry will circle around the first front row. Probably because AI cavalry will not attack spearmen?
CastledCard  [ophavsmand] 25. maj 2022 kl. 18:55 
@Eyjafjalladele I released a pretty big update the other day that should fix these problems.
Elysia Felis 22. maj 2022 kl. 0:23 
In order to maintain the formation, many soldiers remained motionless until death.Will this cause melee units to be more easily defeated than before?I have no ill will, I also like neat formations,It doesn't matter if it can't be modified.
Elysia Felis 22. maj 2022 kl. 0:16 
@CastledCa I just played a custom battle test with Phoenix Guard,found that after AI used the formation, although the melee attack and melee defense values were higher, AI Phoenix Guard‘s attack frequency was too low and to lost the battle. I'm concerned if the enemy melee units will be weaker to maintain the formation during the champion.
CastledCard  [ophavsmand] 21. maj 2022 kl. 8:44 
@Eyjafjalladele Sure
Elysia Felis 21. maj 2022 kl. 6:09 
thanks for your work,I have translated a CN version,can i upload with your mod address?
Haliaetus 28. mar. 2022 kl. 8:23 
You are my hero.
☬The Maharaja of Punjab☬ 13. mar. 2022 kl. 20:15 
Does this work with achevmentis?
ShinShinUA 26. sep. 2021 kl. 10:46 
Spearmen would also be good to be able to use square formation (at least some of them)
DrinkEnemyBlood 25. sep. 2021 kl. 12:54 
@XX I'm pretty sure he would have to add the units into this mod.
XX 8. sep. 2021 kl. 17:49 
Is this formation valid for new units added by other mods?
Blackhe4rt 17. aug. 2021 kl. 2:30 
I really like the idea of this mod but im sadly using too many custom unit mods that dont have access to these formations :/
rgilsoul 11. aug. 2021 kl. 1:21 
Does the AI use any of the formations?
NoSkill 6. aug. 2021 kl. 12:13 
Huh, that´s quite the dillemma
CastledCard  [ophavsmand] 6. aug. 2021 kl. 12:11 
@NoSkill They're base stats. The formations give them boosts, but don't effect their base stats. If I edited the file for their base stats then mods like SFO would have vanilla unit stats instead of their own custom ones.
NoSkill 4. aug. 2021 kl. 15:03 
Just the ones that change stats of the units directly (like +2 attack/defens)or also indirectly, like changes to vigour stats?

Formations without the proper visuals are missing something , sadly :/
CastledCard  [ophavsmand] 4. aug. 2021 kl. 12:48 
@NoSkill I easily could fix the animation issue, but the problem is that I'd have to edit the values that would make it override mods that edit unit stats.
NoSkill 4. aug. 2021 kl. 8:59 
Can a animation be tied to an ability/ can the animation set for a unit be changed via an ability?
Fire™ 25. juli 2021 kl. 15:23 
Any plans to update this?
blackfox23 24. juli 2021 kl. 22:41 
please update
NinjaBeest 19. juli 2021 kl. 12:38 
Appreciate the mod and your work, and yes, we now have the formations we want, but the problem is that they're not actually cosmetically performing the formations.
LiquidThicc 13. juli 2021 kl. 11:05 
@CastledCard There seems to be issues of the units players and ai use when fighting each other. They tend to stand still or switch animations quickly and tend to struggle using more of the models in a unit when they fight.
A few other users have already posted about how the models seem to have the same issue as well
NINA rojozangre 20. juni 2021 kl. 16:04 
@CastledCard HELLO
The same "error" as the others the -IA- does not move when acquiring a formation. ( I cannot continue the campaign if I deactivate the MoD :steamsad: )
Any solution? 🔴
💖⎛⎝Silver Knight⎠⎞💂☢☣ 16. juni 2021 kl. 13:18 
If your holding your spear/polearm in place in the ground to counter a charge or holding a heavy shield and spear, it should probably negate melee attack and make them more vulnerable to flanked attacks.

Also, -20% speed is very very low, they are practically immobile when doing this position.
Astartes 16. juni 2021 kl. 8:04 
Making this mod works with this one could be cool and a good solution : https://steamcommunity.com/sharedfiles/filedetails/?id=2136347705&searchtext=mod+configuration
Astartes 16. juni 2021 kl. 6:57 
This mod needs a fix, whenever ennemy units use a formation, they stay still.
Also, can't desactivate this mod and keep loading my save.