Noita
Forge Classes
29 Comments
ban6631 Aug 10, 2023 @ 12:51pm 
Thank you for creating such a cool mod. wand blood, It sound cool!
Stanley'sSuperSauce  [author] Aug 10, 2023 @ 3:42am 
That's where wand blood comes into play. I've made a few fancy materials and reactions.
There are some vague hints, and the potion seller often sells the ingredients.
Pretty sure PWs can also spawn the potion seller, but I didn't worry too much about that.
All recipes should be pretty simple in every seed.
ban6631 Aug 9, 2023 @ 4:42am 
Thank you very much for your kind and detailed explanation. In the process of trying to use the Mastery, I tried to put in a number of potion, but only found that it was impurity. Is it possible only for the potion sold by the motion seller? So if the potion seller has never been created in Hm, is Mastery perk unavailable?(sorry for the many questions.)
Stanley'sSuperSauce  [author] Aug 8, 2023 @ 4:31pm 
The meteorite makes essence stones into parts for Alchemistry
The potion seller is a bit strange. You have to give it a full potion first, and then it will make a selection of other potions to choose from. You can also reroll them if you don't like the selection.
Machinery is a bit jank, and I didn't want to spam a ton of wands. I could try to nerf the amounts for the metals however for the most part it's what I intended
ban6631 Aug 8, 2023 @ 12:57am 
I think there's still a problem. There is no longer an infinite increase in numbers, but I put a pouch of silver and the number became 111, and each time I press e, I get 4 wands. I created more than 20 wands and felt something wrong and quit, how many wands can I make with a regular pouch of material? And how can I interact with the ghostly Potion Seller that I sometimes see on hm? I've seen him a lot, but there's nothing around him and I can't interact with him. Last question, what role does the meteorite next to the anvil play?
ban6631 Aug 5, 2023 @ 1:24am 
Thank you for fixing it. I'm really enjoying this mode
Stanley'sSuperSauce  [author] Aug 4, 2023 @ 7:37am 
ah shoot.
thanks for letting me know. I'll fix this right now!
Also yes. that is how it works, but I forgot to clear silver (and many other things) from the material inventory.
ban6631 Aug 4, 2023 @ 4:58am 
I'm having a strange experience now. I chose Machinery and in the process of trying to figure out how this works, I saw a steel pouch thrown into an anvil, and I saw it pour. Without feeling any change, I put the steel back in the pouch, and I pressed e from the anvil just in case, and the message "better: number" appeared, and the number continued to grow and the wands began to be created indefinitely. I'm asking because it's a little strange to have this phenomenon with one steel pouch. Is this the right process? If not, can you tell me the normal Machinery process? I really like this mod. But I didn't know how to use perks other than Alchemistry, so I went through this while looking for ways to use them.(The number is now greater than 20000)
I'm sorry I can't speak English. I'm using a translator to ask
Rib May 6, 2023 @ 12:05pm 
Seems to be specifically Noitavania that does not play well with it, loaded before or after prevents the perks and pixel scene from spawning. Would be cool if there was a redundancy option to switch the perks from spawning via the pixel scene to spawning directly in/on the anvil
Stanley'sSuperSauce  [author] Apr 27, 2023 @ 10:38pm 
hmm there might be some minor issues if another mod is overwriting the pixel scenes...
Should work best as the last in loading ig?
Rib Apr 27, 2023 @ 1:52pm 
Is there a specific load order it needs in order to work with Noitavania and Alternate Biomes? Currently have it with this mod being loaded first and no perks/ structure other than the anvil itself spawning
ᛉ RVNIK DETH ᛉ Apr 23, 2023 @ 7:14am 
nevermind, it was anothern modn sry
Stanley'sSuperSauce  [author] Apr 8, 2023 @ 3:52pm 
what? this shouldn't have any effect on the player
ᛉ RVNIK DETH ᛉ Apr 7, 2023 @ 8:13pm 
does this affect flying? i cant seem to fly anymore
Copi Aug 4, 2022 @ 7:52pm 
This mod is wonderful. Absolutely love it. Thanks for making such a nice mod!
Stanley'sSuperSauce  [author] Dec 23, 2021 @ 12:12pm 
but y
fizzyZip Dec 23, 2021 @ 12:11pm 
you STINK!
Trixles Dec 22, 2021 @ 8:07pm 
Hi :)

This is Polymorpheus from the Noita Discord.

The author of this mod is so cool and cares so much about their creation; I've talked to them at length about it, and they really care. I am personally recommending this mod, as someone who's played probably like 2,000 hours of this game over all of my Steam accounts. Like an insane amount.

The person who made this mod understands WHY the game is so good, and also WHY the gameplay itself is somehow so captivating. They also understood that the normal forge mechanics are total bullshit in the regular game.

Really, motherfucker? I'm gonna carry a broken wand all the way to Hiisi Base and you're gonna give me [absolute SHIT wand]?! Fuck you, and the horse you rode in on!

I don't like to play with mods. But fuck the regular forge. Straight up. This mod is the bee's knees; the cat's pajamas; the light smell of summer honeysuckle wafting into your nostrils.
LycanKnight Dec 22, 2021 @ 7:38pm 
good job on updating the description too extol. :steamthumbsup:
Feuerblaster Oct 30, 2021 @ 9:07am 
amazing mod ty for making it :D
Stanley'sSuperSauce  [author] Oct 24, 2021 @ 6:43pm 
I'd like to consider Noita a horror game. Yes.
Karth Kalbi Oct 24, 2021 @ 3:08pm 
that thumbnail is straight up from a horror game
test Jun 12, 2021 @ 9:40am 
cool also check out extended modal realism i found it convincing
test Jun 12, 2021 @ 2:36am 
can you port to fabric api
Stanley'sSuperSauce  [author] May 21, 2021 @ 6:42am 
I guess I don't want to rip something from someones mod.

I tried to make this very balanced, and making it so the player can only get 1.
There is some weird coding jank to how I made this as well. Though it's also a proof of concept.

I'll make a thing in the discussions for talking about a potential Alchemistery buff
Lexbomb6464 May 21, 2021 @ 6:20am 
Oh you know how the anvil mod lets you use liquids to upgrade wands? Maybe something similar to that?
Stanley'sSuperSauce  [author] May 21, 2021 @ 6:17am 
How is that?

Might make Alchemistery more interesting later. Don't really know what to do with it.
Lexbomb6464 May 21, 2021 @ 5:40am 
I'm guessing you can make metals into wands? You might want to work on the description.
Stanley'sSuperSauce  [author] May 19, 2021 @ 2:52pm 
Location:
Right side of Hiisi Base

Using the Forge:
Most metals work on the Forge's Material Input Slot. (Might make it more obvious)
Though when switching from Metal to... Wand Blood will reset the counter.
Making lots of Wand Blood is tricky, but very worth it later on.