Horizon's Gate

Horizon's Gate

Mummy Dust
21 Comments
Welk Nov 24, 2023 @ 8:56am 
Ok thank you for the reply.
Prominence  [author] Nov 24, 2023 @ 8:47am 
Perhaps. It won’t be immediate though.
Welk Nov 22, 2023 @ 9:28pm 
Any plans to add rare crafting materials like (whistle stone, chunk of laser, ironice etc.) in this mod ?
Burden of Brine Jun 6, 2023 @ 3:27am 
Huh, I think I was in too big of a rush to get close to really notice that minimum-range drawback on them. Good to know though!

And yeah, I'll have to come back later. Just came back after shopping and figured I'd make an attempt at the boss room; 2 spidests, 3 of those huge hornet creatures, a splitworm, and the mummy boss ain't something my poor team can deal with in its current state.

Something to look forward to once I am stronger with this crew! :HappyMask:
Prominence  [author] Jun 6, 2023 @ 3:01am 
The obelisks may still be a bit overtuned. They can’t hit you if you get close, but that can be incredibly fraught depending on what else spawns with them.

The mod is intended for later game parties than what you tackled it with, if that’s any consolation.
Burden of Brine Jun 6, 2023 @ 1:34am 
Honestly, being pretty tough, having a long range attack, and that attack being a powerful AoE hit... Any two of those traits would be annoying, but all three?? Only reason I pulled through was because my team was well-stocked with bandages to scarf down on while approaching the obelisks as there simply wasn't possible to stand still for a turn to let the healer area heal them.

Not sure how I would've gotten through this with a standard 5 member party. And it was only the penultimate combat room too! I am hoping the boss room doesn't have two obelisks close together. Not sure if it was my team being a bit underleveled for the place or the obelisks plain being overtuned, but that fight was quite the slog to get through.

Still a great mod dungeon though, a year and then some later! :HappyMask:
Burden of Brine Jun 6, 2023 @ 1:32am 
A Magic Splitworm(that thankfully died walking into the middle lane spike traps).
Two two-stacks of the itchy needle birds I forgot the name of, those were easily dispatched.
A Spidest, which on its own as a 'boss' mob isn't too bad, but...
A King Heatle, which my protagonist with a fire axe build would have to ignore as much as possible.
And then a brand new surprise I hadn't encountered before due to my long absence from the game/this mod...
Two Obelisks. Gotta say, 75~ HP statues with, what, 8-10 range aoe attacks? That felt incredibly unfair when combined with all these bossmobs.

My initial plan was to simply draw the enemies attention by the left corridor and drag them downwards, to minimize artillery attacks from the obelisks, and once all mobile enemies were dealt with I had to basically groundhog day my way up to deal with one obelisk and then groundhog day my way east to deal with the second obelisk.
Burden of Brine Jun 6, 2023 @ 1:32am 
Oof, I came back to Horizon's Gate last weekend after a long absence, and I probably delved into this mod content a bit too early. My crew are around the tier 1-2 classes(counting Sailor as 0), and I admittedly have increased my landing party size to 6 instead of 5. Mix of Steel, Volskarn, and a little bit of Mythril equipment.

But I was not very confident when I entered what I believe is the second-to-last fight room, this one had the three narrow corridors with spike traps layout, and the enemy lineup was a bit intimidating.

Gonna be a multi-part message for this one, unfortunately.
Wimpypumpkin Aug 3, 2022 @ 5:25pm 
Il give it a shot today. So far thats the only issue iv had. Everything else has worked flawlessly.
Prominence  [author] Aug 3, 2022 @ 4:56am 
Yeah I just checked the port object that makes it show up on the map and it look solid. I also checked it with a new save and the port appears to work on my end. Not sure what's going on in your game. Perhaps another mod is conflicting with it?
Prominence  [author] Aug 3, 2022 @ 4:42am 
That’s an odd one. Try opening the console (shift ~) and typing go z_md_port

Then press enter. That should teleport you into the port. Then I would try leaving the port, assuming it even loads for you, to see if you can get back in by sailing directly north.
Wimpypumpkin Aug 2, 2022 @ 8:37pm 
Port doesnt seem to load. The flags there but i cant enter the city
Prominence  [author] Feb 18, 2022 @ 4:43pm 
Burden of Brine, I appreciate your kind words and feedback. Ruin is an element that I think my mods have inadvertently nerfed. Too many powerful enemies are immune to it, or even heal from it. Heartwood addresses that a bit. Ruin should be strong there.
Burden of Brine Feb 18, 2022 @ 3:53pm 
Have done two delves so far, gotten the Life and Ruin Scarabs so far. Pretty good fun all around, and plenty rewarding for my tastes. Need to go find myself a certain whip though, so my Reeve got a better option than her Ruin-augmented whip... Lessons learned!

This and Heartwood are pretty great additions, letting me cycle through repeatable combat heavy locations for a nice break between trade routes. :HappyMask:
Gaist Heidegger Feb 7, 2022 @ 8:05pm 
Really fun gimmick, great aesthetic! Some of those final battles were really quite challenging!
Prominence  [author] May 20, 2021 @ 4:44am 
Thank you, Burger_Myers! They are a lot of fun to make.
Ravioli The Wise May 20, 2021 @ 1:02am 
you keep coming out with bangers man, glad to see that such an awesome hacker is a part of this community, love your content bro
Prominence  [author] May 16, 2021 @ 9:26am 
Thank you, Moon Fairy Kyra.
Moon Fairy Kyra May 16, 2021 @ 6:32am 
Not bad. Not bad at all.
Prominence  [author] May 15, 2021 @ 5:21am 
Good eye, baruna3746. I've just updated the mod with a fix for that. Thank you for pointing it out! The fix will work for you if you load a save before entering that boss fight chamber. It will also work if you come back later on with the same save that beat the ruin boss and found the error. In game triggers will "forget" the zones every time you revisit the temple.

Thanks again for spotting this.
baruna3746 May 15, 2021 @ 4:38am 
is not 100% getting reward? in my case, there is not a specific reward with the ruin day.