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Any ideas on how to find the leak?
@Jᴧgᴧ - Great ideas! I've been doodling modules for my new Kurma Carrier system for RE (still matches the Helios' sizes). I've done a few for the mini spot and I've just started working a little with the D2 dropship size. I'll see what I can come up with.
https://steamcommunity.com/sharedfiles/filedetails/?id=2861046982
I assembled a landing gantry for the Janus-ASV Module that may be placed on light to moderate uneven terrain or over water. Built using Reforged Eden, but should work in Vanilla, too.
Love the Base/Ship and greatly appreciate your other contributions, too!
Looking to use her again for my new run :O
The biggest drawback even with an advanced shield has been tanking. It’s all but made of paper and a lot of the storage is rat-holed around the hull’s perimeter. That’s just mutually exclusive with the good points listed earlier.
I’m happy to publish my near fully upgraded explorer/miner/FOB variant if anybody is interested.
I feel it will do it. But, gotta test it out, right?
I thought about breaking it down for mats when I made a cruiser-class sized CV, but its just too useful for little side trips and space mining.
Anyone manage to see if this thing can still survive high Gs as its so freaking light?
I've upgraded it a bit and had the problem of the bridge windows reflecting what was behind the ship. Such that I saw two horizons at once while flying. By replacing the bridge windows with sloped armored glass that improved the view and removed the reflection.
This is a really good concept. It's surprisingly manoeuvrable when kitted out.
One small point - when attached to a Helios dock you are a long way from the WiFi, so I added another one in the nose.