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I'm not sure if its possible but it definitely needs to be buffed.
I been spending that last few hours considering which modded vehicles to keep and which ones to lose, and ended up deciding to stick with the oshkosh and ditching the commando, not because the oshkosh is better, but because its considerably more balanced and considerably rarer.
The commando just seems to be too common to justify its durability and versatility, it makes an incredibly powerful smash and grab vehicle and is effectively impenetrable, but with how common it seems to be, its been more rare for me to *not* come across one intact enough for an endless rampage pretty early on without even trying.
Imo the Commando's spawn should be restricted to places like military bases, checkpoints, or made considerably more rare considering how useful it is outside of hauling tons of loot. maybe it shouldn't just be made rare, but you should atleast need to go out of your way to acquire one.
@Alessio 100% Spawning as I am driving one I found, luckily found the key nearby with foraging too.
Where cam I find the vehicle
thx KI5
Thank you so much for the update!
Is there a possibility of adding a working turret with ballistics system later down the line? Thanks to Papa_Chad, we now have frameworks like Military Toolkit which provides its own ballistics system for vehicle weaponry in combination with detailed animations, so it looks like B42 made that a possibility.
I don't know how these systems will be scalable when the MP comes in (I think no one knows yet, tbh) but has been proven to work perfectly in the B42 SP.
I know that Gage Commando's turret is stated as cosmetic *FOR NOW*, but is it still a plan to make this turret work in the future? Your other vehicles such as LAV-300 may use the same system, or maybe some HMMWV variant with M2HB.
https://steamcommunity.com/workshop/filedetails/discussion/2478247379/4699034922682841356/