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If anyone would like to disable to alert sounds, go to the mod's folder (steamapps\workshop\content\289070\2459772036).
Open NotificationPanel_GreatPersonRecruited.lua with a text editor and find "g_notificationHandlers[otherPlayerRecruitedGreatPersonNotificationHash].AddSound = "ALERT_NEUTRAL" on line 54.
You don't have to delete it, you can simply add "--" in front of it, which will skip that line.
g_notificationHandlers[otherPlayerRecruitedGreatPersonNotificationHash].AddSound = "ALERT_NEUTRAL"
I have extra great people so they're recruited a lot, that sound going off all the time was giving me an eye twitch!
Aside from that love the mod bud haha
Thanks for the mod, very nice !
与现有的存档游戏和多人游戏兼容。
已知 Bug
* 目前没有
与现有的保存游戏和多人游戏兼容。
已知错误
* 暂无
v1.4 has been released. It fixed the in-game name to 'Great Person Recruited Notification' from 'Notify Great People'.
v1.3 has been released. It fixed a bug that caused notifications to be displayed for each Great Person on the map when you load the game.
Since this mod reveals no new information (you could check the Previously Recruited screen every turn), we will keep this feature.
Again, thanks for the suggestion, we also thought this was a bug before we investigated. It could still be a bug, but then it is a bug in the base game.
* Unmet players will no longer be mentioned by name
* You will no longer receive notifications about Great People you recruited