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ty, can't wait to see more🔥🔥🔥🔥🔥🔥
Chairman's poor audio quality is artificially made with audio editing to simulate the distance between Chairman and the player character. I take this as constructive criticism against my audio editing skills if that was not obvious haha :D Fortunately you have subtitles to help.
Also if you want someone to re-record the radio transmissions from Chairman (? I think? I could barely understand it) let me know. The audio is super clippy, sounds like it was recorded from inside a plastic bottle. He's calling out the positions of the Nike QRF but I couldn't tell what he was saying!
It says something is no longer existing.
I searched for an hour but couldn´t find it...
It is by far the most daunting task and that is 100% intentional but it is doable. You can equip yourself with an RPG in the home base, and if the friendly Agón AT guy survives the firefight with the Contractors, he'll accompany you against the Greeks. There are also sets of NVG's hidden in the IDAP camp to help you too.
What I did when trying to beat it myself was to grab the AT dude's rockets for myself so I was in control where the rockets would be hitting. That helped me defeat the vehicles. Placement of the IED was also important so that the other vehicles won't just strait up kill you when you poke your head. After which it was merely a firefight against the dismounts. They have their lasers on, so picking them out is easier if you find the NVG's.
@JayTribs01 I have no idea how that possible. In order to tackle that issue, I need a better description of where exactly you get stuck, and if you are using any other mods. The mission selection has worked fine for both myself and all the playtesters.
-near full moon in a cloudless sky (honestly I find the map to be very bright as it is)
-street lamps all around the compound and the militia town
-You can attach a light to your gun
-Most enemies have gun lights attached to them so aim for that and then pick their gun
-NVG's and Rangefinders hidden in the mission area
-Several main gun options have self illuminated iron sights
If you cleared the BI showcase: nights then this mission won't be an issue for you.
Playing in darkness without night vision is the added layer or challenge that was deliberately added for the mission. It is something the average Arma 3 player is not used to and so gives a unique experience. :)
(There are also a couple of NVG's scattered in the mission area as a reward for the more curious players)