Total War: WARHAMMER II

Total War: WARHAMMER II

Military Orders of Bretonnia SFO
59 Comments
n.pedrazalis May 24, 2022 @ 1:47am 
thank you very much
bainb132  [author] May 24, 2022 @ 1:16am 
Found the problem, but it's an issue with the main mod. I'll report it there.
n.pedrazalis May 24, 2022 @ 12:47am 
whe ai used them
n.pedrazalis May 24, 2022 @ 12:47am 
custom battles mod is chrashing when using speacial units from this mod
Spartan006 Feb 25, 2022 @ 1:23pm 
your quick thanks
bainb132  [author] Feb 25, 2022 @ 12:49pm 
fixed
Spartan006 Feb 25, 2022 @ 12:16pm 
sfo just updated something to do with bretonnia banner's it's crashing this mod at the moment
nab Feb 9, 2022 @ 6:27am 
Holy Hand grenade ability of Knights of Ardens has infinite uses and no cooldown.
Wyzilla Feb 6, 2022 @ 7:17pm 
How do you recruit paladins?
EzUNreal Feb 2, 2022 @ 7:49pm 
Hey I found a bug, I'm using this, sfo and the original mod. When I have Gafland le Gris in Custom Battle, the game crashes. I disable this submod the game still crashes. So my conclusion is the original mod conflicts with sfo, and the bug is not fixed by this submod. Not sure whom to report to so I decide to report it here anyway:steamhappy:
Jon Dec 14, 2021 @ 5:47pm 
Thx for the long anticipated update. :steamthumbsup:
bainb132  [author] Nov 27, 2021 @ 5:46am 
Updated
jordan.miller53 Nov 23, 2021 @ 8:41pm 
Well damn thanks anyways man
bainb132  [author] Nov 23, 2021 @ 10:20am 
no I can't
jordan.miller53 Nov 23, 2021 @ 9:24am 
Can you make this compatible with SFO longer battles mod
Jon Nov 8, 2021 @ 6:33pm 
Is this updated with SFO Eternal Servitude recent update?
Kaguya(伏龙芝肄业) Oct 1, 2021 @ 5:16am 
Now i confirm is submod cause it
Kaguya(伏龙芝肄业) Oct 1, 2021 @ 4:35am 
Have a bug for this mod,will make High elves mage(light)can't have SFO skill line and magic line.I don't know it's original version's bug or SFO version's bug.Need a fix.
damonzeus Sep 10, 2021 @ 11:04pm 
awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
nab Aug 29, 2021 @ 12:46pm 
Anyone else being able to build multiple minor orders per settlement? Base mod claims "once you choose an order, the other options will be locked out in that settlement." Is it mod conflict on my part or submod issue?
Uncle Aug 28, 2021 @ 9:13am 
great update For the honor of Bretonia
bainb132  [author] Aug 28, 2021 @ 8:12am 
Updated
capt.death12 Aug 27, 2021 @ 2:21pm 
this getting updated?
[AIMA] Reganator Aug 18, 2021 @ 8:30pm 
Will this be updated when SFO is updated?
mom says no Jul 16, 2021 @ 9:00pm 
aaaaa...... i have been playing the normal version with SFO mods..... the units were terrible argh
Remake May 26, 2021 @ 7:48am 
@bainb132 that makes sense. There were multiple tables and hundreds of rows IIRC and a lot of it was copy and paste so it seems likely that is the case.
bainb132  [author] May 25, 2021 @ 11:44pm 
@Remake duplicate buildings can come from where there are two entries in the slot templates table. I remember seeing a lot of unnecessary rows there in the main mod that could be causing duplicate buildings.
Remake May 25, 2021 @ 6:28pm 
@Crysis85 There were a lot of strange interactions in the original one. That's one where I have no idea where it came from
Grimaldus May 24, 2021 @ 9:30am 
good to know, thank you for great mods man.:steamthumbsup:
bainb132  [author] May 24, 2021 @ 9:00am 
@Grimaldus Update to main mod just removed the building effects added in the mod (other stuff is irrelevant to me), which this mod overrides anyway. Do let me know if you spot any errors in the building effects though.
Grimaldus May 24, 2021 @ 5:23am 
hey bainb132, main mod just got a update, plz check it out?
Flamboyant Schemer61 Apr 28, 2021 @ 4:18pm 
love u and ur submods
Crysis85 Apr 27, 2021 @ 1:32pm 
Strangely enough this mod (the base one) causes my Skaven to have duplicate military buildings...weird
Lickher_ish Apr 26, 2021 @ 12:15am 
also on my end, i am loading the game up with a total of 279 mods with this mod included and it doesn't crash. stop blaming mods you don't know is causing a crash
Lickher_ish Apr 26, 2021 @ 12:14am 
no it doesn't its fine
aeON Apr 25, 2021 @ 3:26pm 
mod crashes on start something is wrong
Lickher_ish Apr 23, 2021 @ 7:37pm 
no it doesn't the mod is fine. thats all you
MioCid Apr 23, 2021 @ 4:10pm 
Feedback: Last update of this mod freezes / crashes the game at startup. Tryed changinng load order.
Tested with this mod and without and all times goes wrong.
It is just the SFO balance mod. With the no SFO even Grimmhammer loads well.
Hope you can fix it because its a great work and great mod.
Thank you.
bainb132  [author] Apr 23, 2021 @ 2:50pm 
Updated for SFO sundering
Lickher_ish Apr 21, 2021 @ 1:18pm 
Something crashes with the sfo beta just letting you know.
President Cucumber Apr 15, 2021 @ 5:02pm 
Never mind. I changed the load order so that SFO is above this and it has seemed to fix the issue. Thanks for the great sub mods!
President Cucumber Apr 15, 2021 @ 4:24pm 
The sons of Bretonnia from SFO have no actions on campaign map and can't embed into armies with this mod installed?
bainb132  [author] Apr 14, 2021 @ 7:57am 
@DisturbingLackOfFaith Yeah I know about that. Probably be fixed later today or tomorrow, quite tired after updating the Ultimate Chaos submod so won't do it now.
DisturbingLackOfFaith Apr 14, 2021 @ 7:55am 
The -50 chivalry from the brothel seems to be missing (at least it's not showing up in the description).
Darkryba Apr 14, 2021 @ 4:16am 
@bainb132 redownloaded and it helped. Thanks.
qazasd5690 Apr 14, 2021 @ 1:46am 
oh it fixed
qazasd5690 Apr 14, 2021 @ 1:43am 
I can't find low Tier walls so plz fix
bainb132  [author] Apr 14, 2021 @ 1:20am 
@Darkryba Works fine for me. Unsubscribe and resubscribe to the submods as steam may not have updated them properly.
Darkryba Apr 14, 2021 @ 12:36am 
@bainb132 tried only with enabled SFO+AK+AKSFO+MOB+MOBSFO and still crashes in custom battles.
bainb132  [author] Apr 13, 2021 @ 11:29pm 
Walls now fixed - sorry for that. Also now works with Amber Kingdoms.